Cervantes Moveset compilation & data

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franman

[13] Hero
Updated March 4, 2012

Frames and other data can be found on Tag's link. Plz consult this for the time being.

For this thread I want you ppl with the full game to:
-Discuss any mistakes.
-Post/Discuss missing moves in regards to properties, data (whatever this chart asks for). And the full guide doesn't have all the info on certain moves.
-Any questions regarding these move sets will go to the Q+A section as this thread is mainly focused on move set updates and corrections.
 
Cervy's SCV moveset. I'll try to update as often as I can. Special thanks to Franman for allowing the thread:

I'll try to be as complete as posible. Although I don't have all the resources or the knowhow of how tto test startup frames and stuff like that. I'll try adding them too. I set up training mode in such a way that the opponent uses AA/BB/3B after blocking (Used Pyrrha as Cpu)

If her AA or BB hit than i wrote it down as unsafe. If her 3B het I marked it as very unsafe. If I was able to block all of her attacks I considered it safe.

Horizontal attacks:

:a-small:,:a-small: - :H: :H: - 12,14 - Safe (both hits) - NC
:aB:- :H::M:- 10,30 - Very Unsafe
:6::a-small: - :H: - 14 - Safe
:3::a-small: - :M: :M: - 16,16 - Unsafe - Good anti-step move, causes unrecoverable stun
:2::a-small: or crouching :a-small: - :SL: - 12 - Safe
:1::a-small:,:b-small:- :L: :M: - 10,14 - Very unsafe (both hits) - NC
:1::a-small: during counter hit :b-small: - :L: :M: :M: - 12,14,21 - .. -:UA:
:4::a-small: - :H: - 36 - Safe
:4: :aB:,:b-small: - :M: :M: - 10,14 - Unsafe - Strange enoug it seems as if the first hit can be crouched could also just be the size of Pyrrha
While rising :a-small:,:b-small: - :M: :M: - 18,36 - Unsafe - NC
:7:/:8:/:9::a-small: - :H: - 26 - Safe
Turning around :a-small: - :H: - 16 - safe
While crouching turning around :a-small: - :SL: - 14 - safe

Vertical Attacks:
:b-small:,:b-small:,:b-small: - :M: :M: :M: - 12,10,37 - Unsafe - NCC, 3rd hit forces opp to crouch.
:bA: - :H: - 20 - Unsafe - :GI: = :b-small: after hit (only fast B's) - causes unrecoverable stun
:bK:- :M: - 28 - Safe - Still gives + frames, however Pyrrha's :a-small:, hits faster thus not making it work on her.
:b-small::2: - :SM: - 8 - safe - becomes :TH: against mid-air opponent: 27 damage, Can ringout
:6::b-small:,:b-small: - :M: :M: - 14,31 - Unsafe - NC, Can ringout
:3::b-small: - :M: - 28 - Unsafe - Launches
:2::b-small: or while crouching :b-small: - :M: - 18 - Safe
:1::b-small:,:b-small: - :M: :M: :M: - 16,18 - Unsafe - NC, Might become safe from max range*
:4::b-small:,:k-small: - :M: :H: - 14, 18 - unsafe - NC
While Rising :b-small: - :M: - 30 - Unsafe - Launcher
:7:/:8: /:9::b-small: - :M: - 30 - Unsafe
Turning around :b-small: - :M: - 18 - ??
While crouching turnig around :b-small: - :M: - 18 - ??

*The move list shows a :M: hit 3 times. I think this is, because during the 2nd hit he uses both swords at the same time.

Kicks
:k-small: - :H: - 14 - Safe
:6::k-small: - :M: - 12 - Unsafe
:3::k-small: - :M: - 14 - Safe
:2::k-small: or While Crouching :k-small:- :L: - 16 - Unsafe
:1::k-small: - :L: - 26 - Unsafe - Causes knockdown
:4::k-small:,:k-small: - :H: :M: - 16,20 - Unsafe - NC
While Rising :k-small: - :M: - 16 - Unsafe
:7:/:8: /:9::k-small: - :M: - 24 - Safe
Turning around :k-small: - :H: - 16 - ??
While crouching turnig around :k-small: - :L: - 16 - ??

Simulteous Press Moves ( What the game calls the moves ;) )
:A+B: - :GI: - 40 - GI's :a-small:'s that are :H: :M: :L::SL:
:6: :A+B: - :M: :M: :M: - 16,16,26 - Safe - Lots of pushback and Stuns in hit
:3: :A+B: - :M: :M: - 14,14 - Unsafe - Stuns on hit
:2: :A+B: - :M: - 30 - Safe - Forces crouch on block, Stuns on hit, launches on counterhit
:4: :A+B: - :M: - 30 - Very Unsafe - :GI: Couldn't find where de GI was.
:8::A+B: - :M: - 28 - Very Unsafe - goes into Dread Charge
While Rising :A+B: - :M: :M: :M: :M: :M: :M: :M: - 55 - ??
:B+K: - :GI: - 40 - GI's :b-small:'s
:6: :B+K: - :H: - 60 - :UA:
:2: :B+K: - :M: - 30 - Unsafe - Forces crouch on block - Can be held then becomes :SM: :L: causes ground quake, still unsafe, does 40 damage.
:1: :B+K: - :M: - 50 - :UA: - Launches
:4: :B+K: - :M: - 25 - Unsafe - Has a small sidestep to Cervy's Right
:9: :B+K: - :M: - 36 - Unsafe - Forces crouch on block - :B+K: can be held to perform the backstap hits :M: does 18 damage .
:8: :B+K: - :H: - 15 - :UA: - The Gunshot in the air
While Rising :B+K: - :M: :M: :M: - 28 - Very unsafe - Could be used in juggles
Turning around :B+K: - :M: - 20 - safe - Causes stun on hit

8-Way Run Moves:
:6::(6)::a-small: - :H: - 30 - Unsafe
:3::(3): or :9::(9)::a-small: - :H: - 34 - Unsafe - :GI: before hit on :b-small:'s
:2: :(2): or :8: :(8)::a-small: ,:a-small: - :L: :L: - 14,14 - Unsafe - NC, 1st hit is very unsafe!
:1: :(1): or :4: :(4): or :7: :(7)::a-small: - :H: :M: - 14,30 - Safe
:6::(6)::b-small: - :M: - 50 - Unsafe - :AT:, Unsafe but causes a little bit pushback
:3::(3): or :9::(9)::b-small: - :M: - 65 - Safe - Forces crouch on block
:2: :(2): or :8: :(8)::b-small: - :M: - 30 - Unsafe - Possible to :(B): becomes an :UA: 40 damage.
:1: :(1): or :7: :(7)::b-small: - :L: - 22 - Unsafe
:4: :(4): :b-small: - :M: - 34 - Unsafe
:6::(6):or:3::(3): or :9::(9)::k-small: - :M: - 18 - safe
:2: :(2): or :8: :(8)::k-small: - :M: - 23 - safe - :GI: 's :a-small:'s
:1: :(1): or :7: :(7)::k-small:- :L: - 18 - Unsafe - knocks down
:4: :(4): :k-small: - :M: - 32 - Safe - Forces crouch on block recovery is just as long on cervantes as opp so no tech traps.
:4: :(4)::A+B: - :M: - 48 - Unsafe - Launches, Can be charged for :UA: damage: 81
After running some distance :k-small: - :L: - 27 - Unsafe - Generic Sliding tackle

Throws:
Remained mostly the same so i didn't bother. Althoug the old command throw from the crouching position is now a Brave edge (or Ex-able if you will). You simply slide a+gA+B+K
And his old :AT: :4::aB: (dunno if i'm correct) is gone instead his :B+G: throw got the animation from the old :AT: (doesn't ringout).
So the actual command is: a+gA+B+K and can be escaped with A

Dread Charge ( :2: :1: :4: ) :
:a-small: - :H: - 34 - Break attack (think its the same as :GC:)
:b-small: - :M: - 37 - Very unsafe - Launches, Can still be steered by pressing :8: or :2:
:k-small: during hit :b-small:,:b-small: (just) - :L: :H: :H: - 18,7,40 - :UA: Just the last hit.
:B+K: - :M: - 55 - Safe - Forces Crouch on block. Can be held down. Cervantes will then appear behind the opponent
:6: - .. - .. - ?? - Forward Dash
iGDR can be done 3 times in a row for a garanteed juggle with total damage of 102.

Edge Attacks:
:2: :3: :6: :2: :3: :6: :A+B+K: - :H: - 50 - :UA: - Cost 1 bar
:6: :b-small:,:A+B+K: - :M: :M: - 37 - Unsafe - Launches - Does his forward :b-small: followed by a GDR. - Cost 50% of 1 bar. (Can be somewhat delayed)
:4: :b-small:, :A+B+K: - :M: :M: - 30 - Break Attack - Launches - Seems like you must cancel the :4: :b-small: hits the opponent. Cost 50% of 1 bar.
:2: :(2): or :8: :(8): :aA+B+K: - :L: :M: - 14,20 - Break attack on second hit, Cost 50% of 1 bar
While Rising :a-small::+::b-small::A+B+K: (Slide from a+bA+B+K ) - :M: (9times) - 65 - Has Break at last 2 hits - Cost 50% of 1 bar

That's all he has now.
 
I would like to thank RcR10 for contributing this. Now some of you guyz maybe questioning why this isn't in the Q+A section and that's because RcR10 happens to be one of the fortunate tournament organizers that has the complete game.
 
2A+B safe all i read

No not exactly. He tested with char beeing set to AA etc...so maybe they did WS A which is i15 i16 ish....i predict you will eat a 236B for 2A+B....

But still i only heard really good stuff about SC5 Cervantes...even when all the unsafe is dominating.
 
No not exactly. He tested with char beeing set to AA etc...so maybe they did WS A which is i15 i16 ish....i predict you will eat a 236B for 2A+B...

Didn't think of that! :D. i'll try it out later tonight.

The way i tested it in training mode (which is one of the best training modes I've ever seen in a Fighting Game) is setting the CPU to counter.
You can select a mode in training. Within each mode you can select different states for the cpu.
The modes are:
Free - States: You can select 2 actions for the CPU, Record or controller (use another controller to control cpu)
combo - states: Select rolls, when cpu should guard etc.
Skill something - attack after 8 way run etc. (lets you practice different stuff like stepping verticals and stuff)
Counter - States: Attack after phase 1, 2 or 3. This is what I used to test. The phase is simply the amount of attacks after which the cpu chooses to attack. If cpu is standing he will use these attacks consecutively (don't know is that's a word) A,A - B,B - 3B.
If crouching Cpu wil use: 2A - 2B - While rising B

I'll check all the forced crouching moves with patroklos 236B later this eveneing and will update :D.

Also it seemed that with some moves that I marked as unsafe. I could not guard A,A but could guard B,B. is there another term I should use for these?
 
Can you decribe more detail about the diffirence between unsafe and very unsafe move, RcR10. So far, I guess unsafe move that mean you can be punished with fast moves like AA or some special BE or CE moves and very unsafe mean our opponent can do almost everything after they block.
 
Well you basically got it. Unsafe moves can be punished by pyrrha's AA. Very unsafe moves she was anle to punish with a launcher (3B)
 
nope bK is +ve on block now; I don't know by how much but I've tested against a Cervy mirror and my AA beats his AA after he blocks my bK.
 
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