My5tiC4L
[09] Warrior
Matchup Discussion: Leixia VS. Raphael
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How bad are Raph's SE moves on JG? Seems like this would be extremely tough to pull off... mostly considering how bad the aGI window is on 4A+B.When Raph goes in SE, 4A+B beats both SE A and SE B for about 100 damage with meter.
The timing is what I would call very hard but achievable with practice.
They're notably good on JG. You get 6KK or CE but nothing bigger than that on SE A or SE B.How bad are Raph's SE moves on JG? Seems like this would be extremely tough to pull off... mostly considering how bad the aGI window is on 4A+B.
His anti-step isn't all that bad, honestly. Sure he doesn't do Cervantes or Pyrrha damage, but anti-step moves don't have to be super high damage to be effective. As long as he has a good ranged 2A, a safe mid in 3A, and his AA/WS A he can still be annoying. (I think 1K is ok at catching step too, but I'm not 100% sure.)his antistep have wrost damage and are punissable ( be carful to 22/88K, in CH he have a great combos. This move is hight. )
Raph's wrB and FC B are i13 and i14 mids respectively.He can't punish 2K without metter, Leixia can
6BBB isn't a punish because its only a NCC. He'll do the 16 damage from 6BB and mix you up with either 6BB or 6B(B)~prep pressureRandom 3B is forbiden to Leixia, because Raph punish it good ( 6BBB/ CE )
half right. It's only -16 on block, but thats still within a decent punish for leixiaIf I remeber he have just one mid move in prepa stance -> prep K ( -20 Block ) or prep K BE ( you can be crouch on the 2nd hit ).
6KK can beat most options even if Raph doesnt' enter prep if you recognize it, but you are gambling against his prepBBB or his prep BB BE on CH if you attempt to 6KK after his better prep entries (being 66(b), 3(B), 44a(B).+Prepa is punishable with 6KK / CE after a blocked move ( be carful to 66B prepa and 6BB prepa ).
whiff punishable, but not block punishable.Raph 3A is punissable by 6KK,
Worst anti-step probably by design, but that doesnt' mean it won't be effective at stopping you from circling around him. 22A pretty much puts raph at +10 which means you are going to be at least eating a mixup or more guard meter damage and get pushed out. Typically his horizontals don't lead to meaty combos after his horizontal hits, but he'll use the + frames on his horizontals to punish you next reaction (whether it be a second sidestep or something else).his antistep have wrost damage and are punissable ( be carful to 22/88K, in CH he have a great combos. This move is hight. ).
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Short ranged, tracks to one side, leads to about 55 CH damage. Its more useful as a TC then a sidestep, so it can option select against someone who is prone to stepping or trying to interrupt with AA(I think 1K is ok at catching step too, but I'm not 100% sure.)