Natsu Tech Trap Listing

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IdleMind

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What is a TechTrap?

A "Tech Trap" is a situation where after you knock the opponent down, if they Ukemi (known as Teching or Quick Rolling) in a certain way, or at all in some situations, the move you do becomes unblockable due to the way it hits the Ukemi during it's rising animation.
 
Natsu Tech Traps (! indicates point at which opponent can tech):

CH WS K 6A+B4 A:6 3KKK FC A+B ! 41236B = 162 dmg (Opponent can tech ____ to escape)

CH WS K 6A+B ! 4A+B6 8B+G = 123 dmg (Catches all tech directions)
CH WS K 6A+B ! 4A+B 236236A+B+K4 66 8B+G = 166 dmg (Catches all tech directions)

CH 22_88K 66B BE ! 4A+B6 8B+G = 181 dmg (Opponent can tech right to escape)

A+B, FC A+B ! 2A+B = ___ dmg

Note: On all tech traps utilizing 4A+B or 2A+B, the opponent can also choose to eat a grounded ninja bomb by simply lying on the ground.
 
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