Xenomorph
[08] Mercenary
Suggestions? I've looked at the top 10 moves thread, but in I need suggestions on what her good combos are, her stuns, and her pokes, and generally how to fight with her.
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You can add 66A+B to that as well, as a set up for her auto GI, for characters like Nightmare, Astaroth and others who can't punish it. Oh and it looks unsafe..but maybe that's just me lol-33B is your safe launcher and WHIFF punisher, crazy range, though highly steppable. Throw auto GIs out after it gets blocked and lulz when people try to retaliate.
The only problem i have with her A+B stance is that the incoming attacks are way too noticeable, So throwing them out without it GI-ing anything would be a waste but all her followups are safe so whatever :PA+B stance is a little iffy compared to A+K stance on oki, but it's cool too (low sweep that tracks every little roll [tad slow though], and A+B B is great combo damage).
If the opponent stays down after being knocked down, what do you think is the best thing to do?
If the opponent stays down after being knocked down, what do you think is the best thing to do?
If the opponent stays down after being knocked down, what do you think is the best thing to do?
If the opponent stays down after being knocked down, what do you think is the best thing to do?
A+B - Highthis has probably been answered somewhere else but i couldnt see it, which auto GI is for what, i know one is for vertical and the other is for horizontal, which is which? also they dont work for kicks do they?