noodalls
[10] Knight
Asta ws+A is i27 , ws+B is i20, ws+K is i16 (as per Future Press).
Standard knockdown A (feet towards, head up) hits i42
Standard knockdown B (feet towards, head up) hits i35
Standard knockdown K (feet towards, head up) hits i31
i.e. Standard wakeup attacks adds at least extra 15F.
Standard knockdown G on F0, A on F19 gives ws+A, hits i46
G then button can add up to an extra 4F
Standard knockdown G on F0, A on F20 gives standing A, hits i40
In summary
ws moves from knockdown take at least 15F longer. Pressing G then a button will gives ws moves for inputs on F1-19 of wakeup (with additional 15-19F of startup) and then normal standing moves will occur from F20 at normal speed.
Standard knockdown A (feet towards, head up) hits i42
Standard knockdown B (feet towards, head up) hits i35
Standard knockdown K (feet towards, head up) hits i31
i.e. Standard wakeup attacks adds at least extra 15F.
Standard knockdown G on F0, A on F19 gives ws+A, hits i46
G then button can add up to an extra 4F
Standard knockdown G on F0, A on F20 gives standing A, hits i40
In summary
ws moves from knockdown take at least 15F longer. Pressing G then a button will gives ws moves for inputs on F1-19 of wakeup (with additional 15-19F of startup) and then normal standing moves will occur from F20 at normal speed.