Engared
[10] Knight
Dina doesn´t play with Omega afaik, he plays with regular Phyrra which is weaker.
He played Omega against Keev in the last tourney which was just uploaded to youtube.
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Dina doesn´t play with Omega afaik, he plays with regular Phyrra which is weaker.
OK, didn´t know. But his main is Pyrra and to be honest... Dina is not that good imo.
My bro did a first to ten against keev at WGC 2012. It´s almost a secret but he won... 10-9 and thus was the only player who could actually defeat keev at the event afaik. And now Nighty is weaker thanks to the patch....
At worse then its a 6:4 match-up in her favor. I would utterly disagree with anything worse than that. Dina did make it to the winner's final in that competition and top positions at many of the french tourneys so he's gotta be doing something right.
Its possible that its the first time he had ever played a good Omega. No making excuses for Keev but it is possible. Dagoth is pretty damn top-tier anyway.
Theory wise:
If Omega plays defensively, I would crush her with GS B, 44A, 22AA (mix-ups), 66A, 3AA at tip, iagA, 2B+K BE as she comes in. Safemare in SC5 has more than 10 moves this time which is quite refreshing lol.
I believe FC 3B, WS A are very good moves in this match-up against DNS (not tested but based on my online play and videos I have seen). Of course, crouching against DNS is very, very high risk. I believe however to stop her abusing DNS A, you have to duck it and punish it to the max. It might be much harder in reality but I believe its worth a shot.
To counter DNS B, QS is everything. Step her and punish to the max. You mess it up, you will get hit hard but thats the nature of the match-up.
Spacing is the key as well. Imo, NM is slightly better at the whiff punish game than Omega is but both these characters want their opponent to whiff. Nightmare should be able to stop her coming in however with iagA, 3AA, 4k BE.
She has almost no very good lows so her mix-up game is mid/throw/crush mainly. Hmmm, reminds me a little bit of Nightmare. I think i'll pick her up in the near future :D
Maybe you can play my Bro someday and see for yourself how things work out or not.
I wouldnt say either that it is more than a 6:4 for Omega, but that´s definetely true imo.
The complicate thing it to avoid DNSB while realising when DNSA comes out. It can be very frustrating to play against that character. Believe me, i guess i know better than almost everyone here...
Theory wise:
If Omega plays defensively, I would crush her with GS B, 44A, 22AA (mix-ups), 66A, 3AA at tip, iagA, 2B+K BE as she comes in. Safemare in SC5 has more than 10 moves this time which is quite refreshing lol.
I believe FC 3B, WS A are very good moves in this match-up against DNS (not tested but based on my online play and videos I have seen). Of course, crouching against DNS is very, very high risk. I believe however to stop her abusing DNS A, you have to duck it and punish it to the max. It might be much harder in reality but I believe its worth a shot.
Since you are talking theory, then 22AA mixups do not work and 3AA tip does not matter. 22AA mixups do not work in theory because of stuff I detailed in other thread (which I'll re-post here if needed). Also, in theory they will consistently just guard 3AA, making the tip range safety a non issue. 66A is also duckable on reaction.
Don't be playahatin'. Was just trying to bring it back on topic for people who actually use the strategies as reference.
I always end up eating 66B on wake up. It pisses me off. I know you can roll it I keep forgetting which directing though.I just got rape by an Omega (1-5), she punishes everything with 236B4 wtf ?!
Forget the 66K, 33B (of course), 3AA and 22AA. And if she takes attention, she punishes 22AGS mixup.
Plus she launch random CE after BB, 6B or at wakeup, and she waits !
Very hard matchup for me.
I believe it's to her right side, but it tracks like crazy against rollers. It's often safer to just stand up and block it, then go for a mid poke like 3K to stop whatever shenanigans she has planned.I always end up eating 66B on wake up. It pisses me off. I know you can roll it I keep forgetting which directing though.
Unless she combos into it, you can immediately guard any move while on the ground by holding G (there's no vulnerability while standing up, unlike with ukemi).^It hits me even if I do a standing block. I despise that move. Also thanks for the Sieg tip. (since I play them both)