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WuHT
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yesReally? Did it do this in IV too?
good shit time to use this to create a new thread.Guard burst stuff
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yesReally? Did it do this in IV too?
good shit time to use this to create a new thread.Guard burst stuff
yes
.
yeah at 45 degrees you can punch people out with B+G or flip them upside down off the stage to raph's right.
Obviously the problem back in SC4 is why would anyone duck against raph near a ledge?
The "big slap" side throw rung out generously in SC4 and rings out behind-right raph when grabbed.
What exactly is 8A+B and 4A+B supposed to counter, 8 I think is highs, unsure on 4.
22B, A+B,AQuestion! If I break someone's guard and I don't have any meter to work with what's the most damaging move I can do that's guaranteed damage? thanks in advance : D
Question! If I break someone's guard and I don't have any meter to work with what's the most damaging move I can do that's guaranteed damage? thanks in advance : D
words about stances
Maxi moves all over the place so that can't be the reason.
Why because Rapheal zones people out and Maxi pit bulls people. I don't get it. I can effectively zone people out with all of Maxi's neutral movement.That's like comparing apples holding a rapier to an orange holding nunchaku. They really aren't anything alike.
Why because Rapheal zones people out and Maxi pit bulls people. I don't get it. I can effectively zone people out with all of Maxi's neutral movement.
I was telling you I didn't get your analogy. I thought that maybe the removal of Raphs neutral movement was to help with his space control which I then said it's really a non-issue because Maxi can do it just fine with all his neutral movement....what exactly are you talking about?
I was telling you I didn't get your analogy. I thought that maybe the removal of Raphs neutral movement was to help with his space control which I then said it's really a non-issue because Maxi can do it just fine with all his neutral movement.
I wasn't actually talking to you when I said that though. It pretty difficult for me to quote long post and then put snip there on my IPad. Sorry for the confusion.I'm not sure where in the world you got that from. Go back and read my post - I'm saying that the "dance" Raphael did in SC2 is an actual fencing manuever. It's trivia, nothing more.
I hate being all nitpicky, but the definitions I'm finding for appel are these:His SC2 "dance" is called an appel, which is a fencing term for tapping your foot lightly to create a distraction and/or reaction for your opponent.
beating the ground with the ball of the foot, either as a 'front foot' or 'rear foot' appel
Stamping the front foot to the ground, to produce a sound to distract or startle the opponent. This may be made during an advance, or directly from an en garde position. It may precede a lunge, or be used merely as a distraction. An appel is also sometimes called a 'half-Advance'. This action may also be used to halt a bout, often by stamping the trailing foot insistently.