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Siegfried Okizeme Study

Discussion in 'Siegfried' started by Slayer_X64, Jun 28, 2011.

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    Slayer_X64 Siegfried SA Moderator

    This is a Study that, while done before, has not been looked into in a very long time. i hope that we can build upon the information that we already know and produce a more accurate, and more in depth oki guide for siegfried. posted below are the research results from sdnkorento's okizeme study, with fixed notations due to the new xenoforo code for bold font making all [ B] input notations invisible. these have been replaced with {B}. the information below may be outdated, and some may be off by a few frames. some notations below are rather old, as we have agreed on new standards of notations for siegfried. such examples are shown with the SCH {B}'s and the a+k series. for this study i suggest we use the information below as a base.

    i've placed the information in spoiler tags(thanks to jaxel! ^-^); there is alot to take in.

    Thanks to sdnkorento for all of the hard work you have contributed to this study.

  1. Mandritti [09] Warrior

    If you send me the original, I could run a Python script on it to clean out all the [ B] tags for {B}s. Some are still raping the post.
    This is a fantastic project. Thanks to Sacharja, TwistedJester, and sdnkorento.
    Slayer_X64 and Synraii like this.
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    Slayer_X64 Siegfried SA Moderator

    yea? alright i'll leave it in your inbox lol
  2. Synraii [14] Master

    I think that would be your first public compliment, no Dylan?
    Slayer_X64 likes this.
  3. 11th_dimension [12] Conqueror

    No [ B ]s? Jeez, I was getting used to those... Why, why, why? T.T So, we'll use {} only for B??? Can I not use that? :>
    Anyway awesome work... Some people have so much patience, congrats!

    Hey what about this one?
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    Slayer_X64 Siegfried SA Moderator

    the move is likely 22_88{B}

    as for the whole [ B ] thing, i just use {} for all hold inputs too keep things consistent, but really i should be typing them like this:

    [plain][B][/plain]

    however im too lazy to do that so i adapted the use of the {} brackets. its kinda sloppy notation wise, but people still understand it and it gets the job done. or i can write it as :bh: which comes out like this: :Bh:

    but since i write so much on here i prefer to get the information up as quickly as possible. whatever you do is simply your personal preference ^-^
    Synraii likes this.
  4. Synraii [14] Master

    Screw your unconventional brackets Slayer! () All the way!
    I didn't know about :B: though, I'll use that more often I think. Now I have an excuse to re-write my guide! ^^
    Btw, if I don't update the anti Siegfried guide soon, somebody bitchslap me...
  5. Mandritti [09] Warrior

    There will be no script to fix the original post from me. I saw the input, it's not what I expected, and it is not solvable algorithmically. There might be some program that could deduce the syntax of an input notation sentence, but if there is even one deviation coming in as a typo from sdnkorento, the code wouldn't work. EDIT: I mean, notation might be capturable, but notation + human style variance is not something I can capture.

    This contradicts what I told Slayer earlier on. I eyeballed the problem, but I was mistaken. Sorry guys.
    I do still have interest in writing a generic "Fix ur [B]s" script, that users could have proofread their posts, but I doubt that would catch since it does little more work than Ctrl-F or the {} habit anyway.
    [dejection]
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    Slayer_X64 Siegfried SA Moderator

    hey, its alright Mandritti, at least u tried ^-^ thx for your efforts man. as for the [B]'s that are still currently raping this post, i'll just go through and root the rest out manually lol.

    EDIT: all done! i think that was the last of them. if any1 catches something i missed, please dont hesitate to mention it!
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    Slayer_X64 Siegfried SA Moderator

    SRSH Wake-up Study:

    its not yet complete, but i figured i'd throw up here what i have so far...i think this cover's most of sieg's main KND's...

    Setup: 3{B} SCH K ~ 6B+K SRSH
    Alternative: 3{B} SCH K ~ 4B+K SSH
    K_B: uninterruptable
    A+B: interruptable
    evaded by: left step
    notes: can cover step weakness with a slightly delayed SRSH K or A+B. once opponent begins to step this, avoid using this set-up. please note that 3{B} SCH K ~ SCH B is a forced block. the alternative mixup is a bit less weak to step and a bit safer, but your damage options are also reduced.

    Setup: NH WR B SCH ~ 6B+K SRSH
    Alternative: NH WR B SCH ~ 6B+K SRSH ~ 4B+K SSH
    K_B: tech trap
    A+B: uninterruptable
    evaded by: tech right
    notes: fairly strong mixup if not abused often. the alternative mixup instantaneously spaces the opponent to tip so long as they dont tech forwards, SSH A+B being your respacing tool of they do, with SSH A being uninterruptable and killing all attempts at stepping. SRSH A+B and SSH B hit sleepers. SSH A will catch rolling.

    Setup: 3A ~ FULLRUN 6B+K SRSH
    K_B: uninterruptable
    A+B: uninterruptable
    evaded by: K_B is unevadable if the opponent stands. A+B can be stepped left.

    Setup: 44B ~ 6B+K SRSH
    Alternative: 44B ~ SBH B
    K_B: uninterruptable
    A+B: uninterruptable
    evaded by: only B can be evaded. tech to either side.

    Setup: 6B ~ FULLRUN 6B+K SRSH
    K_B: uninterruptable
    A+B: uninterruptable
    evaded by: K_B is unevadable if the opponent stands. A+B can be stepped left.

    Setup: SRSH A+B ~ 6B+K SRSH
    K_B: N/A
    A+B: uninterruptable
    evaded by: the move cannot be evaded and is a forced block to all sides. however, it will whiff if the opponent simply stands and does nothing.

    Setup: 1AA ~ FULLRUN 6B+K SRSH
    K_B: uninterruptable
    A+B: interruptable
    evaded by: unevadable/left tech*
    notes: timing is extremely strict. if FULLRUN is cancelled to early, the mixup is left techable. if FULLRUN is cancelled too late, the mixup collides with launchers.

    Setup: CH a+ka2A ~ 6B+K SRSH
    K_B: uninterruptable
    A+B: uninterruptable
    evaded by: impossible to evade

    Setup: 88{B} SRSH B ~ 6B+K SRSH
    K_B: uninterruptable
    A+B: uninterruptable
    evaded by: K is unevadable. B can be evaded through backwards tech. A+B can be evaded through left tech left step.

    Setup: SBH A+B ~ FULLRUN 6B+K SRSH
    K_B: uninterruptable
    A+B: uninterruptable
    evaded by: K_B is unevadable if the opponent stands. A+B can be stepped left.

    Setup: iagA(air juggle) ~ 6B+K SRSH
    Alternative: 3{B} SCH K ~ 4B+K SSH
    K_B: uninterruptable
    A+B: interruptable
    evaded by: left step(requires extremely strict timing. A+B cannot be evaded.

    Setup: CH 4K ~ 6B+K SRSH
    K_B: uninterruptable
    A+B: uninterruptable
    evaded by: only A+B is evadable. step left.

    Setup: 22{B} SSH ~ 6B+K SRSH
    K_B: uninterruptable
    A+B: interruptable (instant stand only)
    evaded by: only A+B is evadable. 8wayrun left.

    Setup: 88{B} SRSH {K} ~ SRSH
    K_B: uninterruptable
    A+B: uninterruptable
    evaded by: to evade K_B, AC back and to the left. to evade A+B, AC back and to the right.
    notes: B will whiff frequently if the opponent chooses to AC to the left(siegs right) and can sometimes even whiff against a regular standing opponent. this can be solved by slightly delaying the B. Because of the way 88B works, siegfried can sometimes end up in BT position.
    11th_dimension, Jink and Heaton like this.
  6. Jink [10] Knight

    PSN:
    Jona-youme
    Haha, nice Slay!! This is outstandingly organized. When I go for my RSH'A+B vice to CF & get interrupted from some wake ups, I change RSH'A+B for RSH'4B+K to doge & punish my rival's whiffed wake up with SSH'K if it the wake up was short, SSH'A+B if its long but slow wake up, or B if possible by long recovering wake up. RSH'4B+K has the longest back step roulette. Also it works for me because I'm always aiming my RSH'A+B at tip range for everything.
    11th_dimension and Slayer_X64 like this.
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    Slayer_X64 Siegfried SA Moderator

    i'll have to add that into the mix later then lol
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    Slayer_X64 Siegfried SA Moderator

    made some minor corrections to sdnkorento's data, with that all done, its time to continue working out any other oki options for his stances.
    11th_dimension likes this.
  7. sdnkorento [08] Mercenary

    wow, it's actually alive :D. I mean someone really noticed what I did
    Slayer_X64 likes this.

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