Crash X
[14] Master
I’d be okay with the CaS online if it was restricted to Casual and Player Match lobbies in the future. At least this way people in Ranked are not being hassled by the inconsistencies from the size modifiers. That, or just the option to turn it off in Ranked would be fine.I'm sure it is, but for pretty much decades now, Namco has had a pretty successful model with the following pattern: lead development for their 3D fighters on a new piece of hardware with their flagship fighter property, Tekken, dumping money and talent in to the process to overcome the learning/development curve; drop said Tekken game a decent bit of time into that new generation; once the Tekken project is released and selling well, reconstitute Project Soul (remember, it is an ad-hoc team they put together for each game in the series, not a standing internal studio) by porting over key development personnel and the experience they garnered for the new consoles through development on the Tekken title, allowing for a decent game to be built on a more modest and predictable budget.
Now, just because it has been done this way for a long time doesn't mean the model can't change--indeed, the changeover to the continuing support model of development has clearly stretched out and finessed the particulars of these timelines a bit. But I'd say Namco probably view this as a "if it's not broken, don't fix it" kind of situation. So, considering this cycle, and increasing development times in the industry in general, and the drop date of SCVI, I think Sytus is probably right on the money here, or close to it: I think you are looking at 4 years minimum here before we see SCVII.
That's never going to happen, and you really shouldn't want it to: being one of the more unique customization features of any fighter, it helps ship units and justifies a larger budget than SC titles would ever otherwise receive in the current circumstances. Wishing it away would be cutting off your nose to spite your face: who cares if other players receive a feature you don't like, if the result is a bigger game for everyone, including enhanced budget and features for aspects you do care about? Although, from context, I gather maybe what you were trying to say is that you just don't want them in online multiplayer? If so, meh: I don't need them there, but I find the complaints about the impact they have on competitive play exaggerated to say the least. But if they were removed from ranked, I wouldn't shed tears.