Lasercakes
[12] Conqueror
I tried to break throws on reaction before I played online, but now I'm usually buffering A+K or B+K while blocking. However, reaction still helps your game. You can be thrown out of (whiffed and not whiffed) strings and you can be thrown out of step.
When I expect a throw, sometimes I'll 9K if I'm close and if I'm far 7G closer to TAS B tip range. Jumping avoids throws, lows, and spaces at the same time. If you get hit by a mid or a high you'll be able to air control and possibly leading to less damage. I think it's a pretty under used option honestly.
When I expect a throw, sometimes I'll 9K if I'm close and if I'm far 7G closer to TAS B tip range. Jumping avoids throws, lows, and spaces at the same time. If you get hit by a mid or a high you'll be able to air control and possibly leading to less damage. I think it's a pretty under used option honestly.