Wandrian
I don't know.
Tech crouch moves evade pretty much every high, except for throws. I don't think it's really good or bad, just weird(or maybe it doesn't bother? not sure). Anyone else?
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Other moves crouch as an incidental; without having the TC property merely as a function of "hurtbox shifting". for example, Mitsu's entry into MST via 66 is not a tech crouch, its a hurtbox based shift. this means that some highs if they hit "low enough" will still be able to hit him. Ivy 214B is another example of pure hurtbox shifting.
I can picture tech stepping as hurtbox shifting easily, but since there "should" have been set levels of high/mid/low, wouldn't the only hurtbox shifting on the Y plane be valid against mids ?
All tracking is essentially the same except for its active window?
So basically tracking is the same as realignment? I've had a lot of people who tried to convince me from the opposite.