- Admin
- #201
SCPartisan
Holy Moly
:(
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It is fun, very technical but extremely fun.Rofl. Oh man that actually looks fun. Kinda like a Calibur without weapons, which Tekken isn't because of the juggles.
I shouldn't have watched this...
That was funny that one time in the 8wr chat your were talking about getting gimmicked. LolIt is fun.
Also enraging...but really fun.
I say the animation is better than SC5's.
Im not feeling this game as much, the animations look hella awkward to me. I guess I been playing Tekken too long lol everything about that game is perfect imho.
Tekken's animations suck ass. VF's are better by a mile.
For example, the juggle system has a bound mechanic which TRULY TRULY spectacular and the wall game is amazing too. But in essence most juggles after the 5th hit the opponent is on the floor basically sliding around until they can't get hit no more.
Tekken's looks even stupider.
Also on launches the air animation is flat and boring the opponent looks just like this: _______ when they get hit in the air. Once you hit that bound move it's like a next gen slam and they bounce so fuckin hard and it looks boss but then once you jab them again to continue its back to the flat air animation. That eventually put me off the game completely because they didnt take the time out to change that one aspect. I like juggling characters and it just looked so weird to me I guess it's acquired taste.
Once again I'm going to reference the retardation that is Tekken.
Am I the only one that feels like this?
The juggling feature in Tekken is a bit unfair personally. Once you are hit, you might as well just sit there. It's going to be even longer once TTT2 comes out.The ONLY animation I'm touching on is the juggle animation. I know about everything else; they updated alot but they didn't update that one aspect. Read my original post again
They actually have. Go back and look at some old VF3 juggles. They make no sense at all visually. VF still does look strange when you're not used to it since you can juggle someone an inch off the ground, but it's nowhere near as kludgy looking now.The ONLY animation I'm touching on is the juggle animation. I know about everything else; they updated alot but they didn't update that one aspect. Read my original post again
It was the juggle inconsistency in VF's case. T4 had a bunch of issues.More like it wasn't well implemented.