neorussell
[10] Knight
Hey Peeps,
I'll talk more yoshimitsu later but for now, i just have to say that his Parting Thrust (aB+K) is just impossible to do because of this bug in how the system reads the input.
It's even worst than iMCF in SCIV. So hard to do and I found out why.
And no, i'm not a noob. I've been using Yoshimitsu since SC2.
The reason it does not work:
When you do a:B+K, the system think that the "A" is held down.
Watch the notation info in training mode.
Because of how sensitive the system is (i'm calling it "Hold Bug" for now), it thinks that I am holding "A" down when I press "B+K". Making the freaking move hard to come out. I have to press it so lightly for it to come out. It shouldn't be like that.
---
3 Variation of Parting Thrust that i've noticed though:
-Standard
-JF
-A guard break version that does not guard break (you heard me).
Yoshimitsu needs fixing or atleast this move.
NeoRussell
I'll talk more yoshimitsu later but for now, i just have to say that his Parting Thrust (aB+K) is just impossible to do because of this bug in how the system reads the input.
It's even worst than iMCF in SCIV. So hard to do and I found out why.
And no, i'm not a noob. I've been using Yoshimitsu since SC2.
The reason it does not work:
When you do a:B+K, the system think that the "A" is held down.
Watch the notation info in training mode.
Because of how sensitive the system is (i'm calling it "Hold Bug" for now), it thinks that I am holding "A" down when I press "B+K". Making the freaking move hard to come out. I have to press it so lightly for it to come out. It shouldn't be like that.
---
3 Variation of Parting Thrust that i've noticed though:
-Standard
-JF
-A guard break version that does not guard break (you heard me).
Yoshimitsu needs fixing or atleast this move.
NeoRussell