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  1. Trace_afj

    Soul Calibur VI: General discussion

    I did a quick edit to add make-up to Tira's face the way she used to wear it on past entries. The darker color lips and heavy under eye shadow make her look more like herself though, what you guys think?
  2. Trace_afj

    Reversal edge mechanic master post by Trace_afj

    This video is important, Aris confirms that you can do RE after you get GIed as I've been saying from the begining.
  3. Trace_afj

    Reversal edge mechanic master post by Trace_afj

    Are you sure about that? in the example of the video I see Sophitia breaking out of the GI stun way too quickly, even the animation of the stun gets cancelled abruptly by RE. And it looks like Mitsu does his move right after the GI too, he doesn't wait or anything to bait Sophie's GI, also we're...
  4. Trace_afj

    Reversal edge mechanic master post by Trace_afj

    It's not confirmed, but I've seen people getting hit by non NC strings and be able to RE them in between the non NC hits, so it must be pretty fast. Also I don't know if RE can still be used when you get GIed, but in earlier builds you could, so it has to be lightning fast
  5. Trace_afj

    Soul Calibur VI: General discussion

    Absolutly agreed, Also regarding to the Setsuka situation, I have an idea to introduce the evil sword in her story, her personality and main plot would not be altered, it would go like this: Shugen (Setsuka's master) ends up severely injured because of his duel with Mitsu, but because of the...
  6. Trace_afj

    Hi everyone! I'm ready for SC6

    Thanks so much for quoting me here! otherwise I would've missed this post 100%!! Welcome Raiden! It's so rare to see new spanish SC players, the community here is small but we're like a family, if you want you can join the spanish SC discord server, I'll link it to you here.
  7. Trace_afj

    Soul Calibur VI: General discussion

    You're right honestly, I'm just mad, we're getting to know more or less what the final roster is and I'm sad, I absolutly love porject souls work, I allways did and allways will, so many feelings on this franchise, but I feel like I've been let down too many times already by this company, in SCV...
  8. Trace_afj

    Soul Calibur VI: General discussion

    Did you read the part that comes after "passing SCIV character to SCVI?" before writting all this, transport them doesn't take any time, but of course you would have a SCIV character in SCVI, the real work comes afterwards as I said, of course there's a lot of work behind it, But they had 3...
  9. Trace_afj

    Soul Calibur VI: General discussion

    This is the pure truth, I didn't wanted the same situation that we had with SCV, waiting and waiting anxiously for my character to be revealed wich is exhausting and it drains your energys and hopes out during the way. 3 years of development is what took them to go from SC3 to SCIV, PS2 to PS3...
  10. Trace_afj

    Soul Calibur VI: General discussion

    Still pisses me off that she and many others will be DLC characters, as if they weren't veterans of the series they're treating them like some new characters or something. There will be a lot of places were you go in events and that stuff that they won't have the DLC characters in the games, at...
  11. Trace_afj

    Soul Calibur VI: General discussion

    I thought the same thing, there's no edition for PC that contains the artbook, I tweeted Okubo about it and I got no answer, I guess because all I tweeted him about so far was about Setsuka and he doesn't want to see anything about that subject because she is not going to be in the main roster...
  12. Trace_afj

    Soul Calibur VI: General discussion

    Did Taki just cancelled RE with a backflip after succesfully parry an attack in 1:11? O__O BTW guys do you know if there's a PC edition of SCVI that contains the artbook? or if they'll sell it apart from the game itself?
  13. Trace_afj

    Soul Calibur VI: General discussion

    Remember that the leaks say that they want to include more characters than SCV had but less than 30, SCV had 28 characters, 25 without the mimics, and I'm counting 24 slots in your speculation roster, maybe add 2 or 3 more characters to the base roster.
  14. Trace_afj

    Soul Calibur VI: General discussion

    I played SCIII when i was a teenager but I've been playing a lot recently too and I noticed that the stages are way too small, you allways end up in the edges with 2 or 3 hits or just by landing some launcher and following it up with its combo, it's ridiculous to the point it's kind of...
  15. Trace_afj

    Soul Calibur VI: General discussion

    The things they are adding remind me of passive abilities of characters from MOBA games, it's a very good idea actually. This and lethal hit are really cool, imagine Setsuka's passive, everytime you do a move that is JF the damage of that move increases by 10 to a maximum amount of 30 for each...
  16. Trace_afj

    Soul Calibur VI: General discussion

    Guys I don't know if this has been discussed, but I think I know what the "weird glow" Yoshi moves are, they are not JFs, I think it might be a system similar to the one that Zasa has. He seems to have some kind of "soul stacks" passive that you can spend to make the moves with the glow, you...
  17. Trace_afj

    Soul Calibur VI: General discussion

    Tekken is faster than SC, in SC games, the fastest pokes are AAs, and thoose are 12/11 frames, and in tekken the equivalent poke is "1" that is 10 frames. Also throws in SC are 15 to 17 frames and in tekken are 10 to 12 frames. Tekken is a much faster paced game than SC, you really have to...
  18. Trace_afj

    Soul Calibur VI: General discussion

    I got the steam version of Tekken 7 and the netcode was perfect since day 1, it is the first fighting game where I can almost tell no difference between online and offline, even with 3 out of 5 bars the conection is super solid. You can react to lows in time, break throws and the movement feels...
  19. Trace_afj

    Soul Calibur VI: General discussion

    I prefer that they add Setsuka before Cassandra and Amy, we already have Sophitia with sword and shield and maybe Raphael as a fencer, sure their fighting style is well differentiated from Sophie's and Raphael's style but still they have the same weapons, it would be better to put them as DLC.
  20. Trace_afj

    Soul Calibur VI: General discussion

    I think almost everyone is being too conformist about the Setsuka situation, why it makes sense that she's DLC, she's a veteran from the series, she was introduced for the first time in SCIII and she's very solid as a character overall, I think she has earned her place on the base roster...
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