hwang24
[10] Knight
*Bump*
Training mode upgrades:
-Replay replacement -- Play back replay but you can edit yourself by inputting *what if I done something else INSTEAD of what I DID; kinda like if I were to go back in time (of the replay) what could I have done differently?*
- Option to turn off Clean Hit during training mode
- Have 2P training dummy's Critical Gauge fully controllable *retarded that you can't do that in SCV*
-Programming Presentation:
Have special camera viewpoint shots of stage location during the final 'You Win_You Lose" for ring out victories_losses.
-AND HAVE BUTTON CHECKING IN THE CHARACTER SELECT SCREEN.
Addendum -- Bring back wall jumps, but NOT wall attacks.
Training mode upgrades:
-Replay replacement -- Play back replay but you can edit yourself by inputting *what if I done something else INSTEAD of what I DID; kinda like if I were to go back in time (of the replay) what could I have done differently?*
- Option to turn off Clean Hit during training mode
- Have 2P training dummy's Critical Gauge fully controllable *retarded that you can't do that in SCV*
-Programming Presentation:
Have special camera viewpoint shots of stage location during the final 'You Win_You Lose" for ring out victories_losses.
-AND HAVE BUTTON CHECKING IN THE CHARACTER SELECT SCREEN.
Addendum -- Bring back wall jumps, but NOT wall attacks.