- Moderator
- #21
Marginal
Chikara Sashimi
I both like and dislike the mechanics of SCV.
For one thing, the game is deeper now with meter mechanics and JG is nice because it rewards good reads and timing, despite the bugs mentioned above.
On the other hand, with simpler mechanics I have less distractions and a more straight forward playstyle.
As a whole, the game should return to simpler mechanics if they want to get more newcomers. I'm not just talking about people who play other fighters, I'm talking about people who've never got into fighters at all and SC suddenly looks attractive because the game follows the motto: easy to pick up and hard to master.
Let's face it, SCV's mechanics are complex and daunting for people who don't play fighters.
SCV's direction may have made it a better game competitively, but it hurt the overall sales because the vast majority of players are not competitive and don't hold the same gaming philosophies as elite players do. One man's trash is another man's treasure.
For one thing, the game is deeper now with meter mechanics and JG is nice because it rewards good reads and timing, despite the bugs mentioned above.
On the other hand, with simpler mechanics I have less distractions and a more straight forward playstyle.
As a whole, the game should return to simpler mechanics if they want to get more newcomers. I'm not just talking about people who play other fighters, I'm talking about people who've never got into fighters at all and SC suddenly looks attractive because the game follows the motto: easy to pick up and hard to master.
Let's face it, SCV's mechanics are complex and daunting for people who don't play fighters.
SCV's direction may have made it a better game competitively, but it hurt the overall sales because the vast majority of players are not competitive and don't hold the same gaming philosophies as elite players do. One man's trash is another man's treasure.