Nofacekill3r
[11] Champion
ivy can use meter to turn a normal throw into SS.
i dont have proof that i called it, but i did talk about it in javachat with idlemind a while back.
not sure if this is gonna be a nerf or a buff, i guess it depends if the throw break window is still crazy small for SS/CS, the final damage numbers, the amount of meter used, the command input/buffer window (it would be lame if SS/CS were just as situational as they are in sc4 AND you had to spend meter), along with several other factors. I hope they are a unique and powerful way to spend meter, and they aren't overshadowed by other ways to use meter or other characters' ways to use meter. judging by the new interview, they dont seem to do as much damage as before, but normal throw damage seems to be buffed. If I had to guess how much they do now, it appears to be between 65 and 70 damage each. Ivy landed a CS on mitsu toward the end that clearly would have been a KO in sc4, even if it was normal CS. this is just me eyeballing the health bar, dont take it too seriously.
Coil stance removed.
Tago also mentioned making Ivy more accessible and user friendly, what do you guys think of this? For me, one of the reasons that I continue to play Ivy is that she is a deep character with endless possibilities, and it always takes a while to discover everything she has to offer.
Also: Some traditional CL/WP moves seem to be accessible from SW. Sc2 style ivy incoming?
Link for those who haven't seen it: http://comic-con.gamespot.com/video...ew-with-producer-tago-san?tag=topslot;thumb;2
Edit: There is no evidence yet that Ivy can use meter to turn a normal throw into CS, only SS. Edited my post to reflect this.
i dont have proof that i called it, but i did talk about it in javachat with idlemind a while back.
not sure if this is gonna be a nerf or a buff, i guess it depends if the throw break window is still crazy small for SS/CS, the final damage numbers, the amount of meter used, the command input/buffer window (it would be lame if SS/CS were just as situational as they are in sc4 AND you had to spend meter), along with several other factors. I hope they are a unique and powerful way to spend meter, and they aren't overshadowed by other ways to use meter or other characters' ways to use meter. judging by the new interview, they dont seem to do as much damage as before, but normal throw damage seems to be buffed. If I had to guess how much they do now, it appears to be between 65 and 70 damage each. Ivy landed a CS on mitsu toward the end that clearly would have been a KO in sc4, even if it was normal CS. this is just me eyeballing the health bar, dont take it too seriously.
Coil stance removed.
Tago also mentioned making Ivy more accessible and user friendly, what do you guys think of this? For me, one of the reasons that I continue to play Ivy is that she is a deep character with endless possibilities, and it always takes a while to discover everything she has to offer.
Also: Some traditional CL/WP moves seem to be accessible from SW. Sc2 style ivy incoming?
Link for those who haven't seen it: http://comic-con.gamespot.com/video...ew-with-producer-tago-san?tag=topslot;thumb;2
Edit: There is no evidence yet that Ivy can use meter to turn a normal throw into CS, only SS. Edited my post to reflect this.