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[08] Mercenary
Sorry for the bad quality, I will work in the future to get a capture device. Any comments would be appreciated
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Hey guys I just wanted to share this cuz I thought it was hilarious!!! The irony is soooo obvious!!! How can Raph be merciless toward an innocent, cute, oversized pink cat??? Guess he finally found Amy a pet lol. Anyway, I noticed that this Raph player didn't do a variety of moves but still had pretty good movement and anticipation.
I'm going to copy & paste my post from the Tournament Discussion thread.Hey Hudathan not bad!! Pyrrha is a challenge for Raph and I have trouble with her, but imo it seems that you were too close to her most of the time. I usually like to stay a good distance from her so that Raph can hit her but many of her attacks cannot, which allows you to quickly land hits when she is wide open. She's not easy to punish either, it seems. But in your opinion, what is the most important thing to keep in mind when fighting Pyrrah?? Also, do you have any other tips for fighting Pyrrah?? It seems like simple kicks and pokes work better than BE and other combos. Probably more 66B, 44B, and 33B.
YESSSSSS!!!Check out the whole replay to hear Hudathan on commentary!
47:20 Hudathan vs Fetz
2:19:49 Hudathan vs StarwinderBeta
2:26:59 Hudathan vs Steve Harrison
3:16:32 Hudathan vs Lord Zor (Don't get distracted by Valerie.)
Yeah tell me about it. I missed out on so much guaranteed damage, whether on block, counter-hit, or missed opportunities to step during strings. It was a combination of quite a few factors. Not many people realize this until they try it for themselves, but playing in a tournament when you're the sole organizer is a complete mind job. Between setting up the main stream with back-up stations, seeding entrants properly by location, collecting entry fees, laying down the tournament rules, finding a place on the bracket for late comers, arranging the matches so that interesting fights occur on stream with all 21 entrants getting a turn, keeping the action moving, providing commentary when possible, and updating results as they happen. By the time one of my own matches comes around, my mind is literally blank and I only start actually thinking about the game during my button check before I have to jump in. If you watch some of those matches, it looks like I'm playing SC4 Raph at times because I was literally operating off instinct and missing out on stuff I should be doing in THIS game. Not that I'm using this as an excuse for my mistakes because those were purely due to my shortcomings as a player, but it definitely messes with you during those clutch moments.- Nice to see Fetz back, first off lol. Perfect example of Raph beating a top tier character played by a tourney veteran. As you can all see, Fetz had answers for Prep and SE, including sidestep and 2A. Not the end of the world, not an auto-loss. Good use of 22B, gave Fetz a lot of trouble.
-Worth mentioning, Cervy 3B is ONLY -13, and launches at tip range, where many characters can't punish. Raph can. Still not a huge window, plug it into training mode and try it out.
I can't seem to load the video past 2 hours, dunno what that's all about. Looking forward to seeing the other matches.
I suck at this. I practiced it for a while, and I just can't get the timing down. I'm not used to releasing guard before the move hits. 4A is so much easier to use.Work on JG for her 66B EX, it's not too difficult.
I'll do you one better and not press any buttons against that character anymore and just wait for my guaranteed pay.- OK you got away with it that time but still. Maybe it's just because I live with a Nightmare player and know the matchup, but you DO NOT have to be so aggressive with him. Even in this game where he's been improved in some areas, he'll kill himself as long as you're on point with your punishment. It's ok to be closer to him, but don't rush him down. Too many windows for him to sneak in GS A or super.
Once I get good I'll be 22B'ing that every time, unless it's not guaranteed for some reason. Can't settle for anything less than the biggest damage.I suck at this. I practiced it for a while, and I just can't get the timing down. I'm not used to releasing guard before the move hits. 4A is so much easier to use.
This probably isn't the best place to post this, but I just started play Raph in this game and I wanted some critique. Is there any easy way to upload videos of my gameplay?
Take a look at this thread :)
JGing isn't hard, either, but I think you can get a better punishment from stepping. Maybe JGing is a good option if you're cornered and can step to their back.