Jink
[10] Knight
Siegfried is the 1st Ninja Turtle! (go figure that out)
Slayer, don't you ever compare BBB to 3B again.. 3B is NOWHERE near as pro as BBB, so.. >_< (go figure that out)
I might add to that: CH really LOW kick some ass! wuaahahahahaha :D
You know what has been very useful? Creating the "illusion" of Siegfried being slower.. Many rivals have fallen for this trick. (heheh, go figure that out).
Slayer, don't you ever compare BBB to 3B again.. 3B is NOWHERE near as pro as BBB, so.. >_< (go figure that out)
True :) As both IMOMastery of Siegfried has always been mastery of advantage through range THEN advantage through frames - it's having a balance between the two that makes a mastery of Siegfried
This is why I say "go figure that out" rather than telling what to do. IMO, this is a personal aspect between Siegfried & the player, along side with good defense. I believe every Siegfried player can find their way into range play on their own by exorcising some "gameplay-bacterial-demons" (blind folded+brainless spam of 3B, mixed with just grabs for example).No offence, but I hope you don't make such notes as it's not something I believe can be understood through writing - we as players just know it. It's why we're special =3
True :) (Mind reader :P bluuu)as for mastering sieg, i think it requires somewhat the mindset of a chess player. theoretical knowledge and practical execution; stuff like punishment, combo's, jf's, ect are really just means to an end. whether this be by spacing games, stance roulette and rush down, SG pressure, ect is really dependent on both the style of the siegfried player, his/her opponent and the current situation the player is confronted with at that time. what is your ability to react and deal with certain situations using only a limited set of tools? these are just some of the things a sieg player has to think about at a place or time. im no master for certain, but it all boils down to: what are all the things my opponent could possibly do in this situation? how can i deal with these options? how can i force them to do what i want them to do? if you can answer these questions, then with strong theoretical and practical knowledge to reinforce your answers, you can effectively find way's to bait your opponent for CH and punishment. really i suppose the same could be said about almost any character.
somethin that i like about siegfried though: CH really kicks some ass! lol
so really IMHO siegfried = bold and daring + cold and calculating
so really we're just informing players of tools that they already had in the beginning, but just didnt know about lol.
I might add to that: CH really LOW kick some ass! wuaahahahahaha :D
You know what has been very useful? Creating the "illusion" of Siegfried being slower.. Many rivals have fallen for this trick. (heheh, go figure that out).