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linkorz
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What are your thoughts on the magical characters in the Soulcalibur series? Should there be more? Should they remove the existing ones? Are they fine the way they are?
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What are your thoughts on the magical characters in the Soulcalibur series? Should there be more? Should they remove the existing ones? Are they fine the way they are?
One of the reasons I like SoulCalibur is that there are powerul magical forces but they are FORCES, not directly characters. Soul Calibur and Soul Edge are those forces, and most characters just use them, without being very magical themselves.
And to the topic of ZWEI
I think ZWEI is pretty cool as a character, but his fighting style? If he just used the sword without summoning EIN, I think he'd be great, but EIN honestly doesn't fit in...
One of the reasons I like SoulCalibur is that there are powerul magical forces but they are FORCES, not directly characters. Soul Calibur and Soul Edge are those forces, and most characters just use them, without being very magical themselves.
And to the topic of ZWEI, Viola and Algol
I think ZWEI is pretty cool as a character, but his fighting style? If he just used the sword without summoning EIN, I think he'd be great, but EIN honestly doesn't fit in....
Viola... I don't like Viola, I'm sorry to the fans. She just doesn't fit at all imo. The ONLY character that doesn't fit at all.
And Algol? He just has a shitload of stuff and the only really magical thing he does is teleportation, because the bubbles are just from the cannon, right? (I don't play Algol, sorry if I'm getting this wrong). I think Algol is cool and does fit. I really kinda liked him in SCIV.
caltrops...piss off lol who do you think you are? Erron black...oh...I'm cool with magic, it's the Bullshit mechanics of Orb/Bubble/Z.W.E.I. that imo break the gameplay rules that count for everybody else and bother me maximally. Mostly the ability to do two things at the same time.
You can put rainbow shooting unicorns into sc for all i care, but if i trade hits i want both characters to eat counter hit.
And not only one because the other one blocked while only it's tool attacked.
Unless of course i can throw Ninja Bombs and Caltrops that last a while for the opponent to stumble on while i jump around with Taki/Natsu.
You reckon? At least ZWEI has guard damage and actual damage. He can kill movement with 6A and his backstep killer doesn't randomly throw himself onto the floor. Also some of his mids are actually ok (WR B, B+K, 4B). While Damp has... uh... 11B?ZWEI is definitely worse than Damp
It's a pointless argument to have though, since neither character really suggests an ability to make viable life choices.
This made me laugh and cry at the same time :(
Well I don't know about them being a problem, but projectile-centric characters weren't really a thing in Calibur before them (except for maybe some of those dumb SC3 CaS styles). There's a reason people used to call SC "Tekken with swords." Now, "magic" is probably not the best way to articulate it given all the magical elements you listed, but floating bubbles and a wannabe JoJo stand certainly feel different from traditional Calibur characters. Even the lizardman and the teleporting zombie pirate still play by swinging around their weapons. I suppose that's why people feel the need to make a distinction between these characters and the rest of the roster.I don't know why Viola, Z.W.E.I., and Algol are suddenly a problem.