taffertier
[10] Knight
...viola might not be as bad as we feared...since Ivy has so much more tools now.
Viola didnt exactly get the cold shoulder in terms of buffs either >:D
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...viola might not be as bad as we feared...since Ivy has so much more tools now.
what did you envision, more damage for iCS? less for CS? I think the damage difference is grand for what the moves are.Ehh... I was still hoping for more to be done to iCS in particular than just a "higher clean hit rate" and "less meter for opponent," improvements which also apply to normal CS. There's still just a 9 (or 13 on clean hit) damage difference between the two versions.
They are referring to FC 1B, BT B, 6B8 for example. This combo does 10 points more than regular FC 1B, G, 6B8. However, after the patch, both FC 1B and 6B8 will do more damage (+2 and +5) so it's gonna be a 3dmg nerf... nothing serious."Re-balanced move lists for following characters due to unintended aerial combos connecting even during aerial control: Ivy (while turning moves), Cervantes (AA, 6A, etc.), Leixia (6B, etc.), Xiba (3B)"
I can't figure out what they mean by this... at first I thought they might be referring to FC 1B, 1b BE, but then I saw the "while turning moves", so that can't be it....
I just downloaded the patch. Random observations:
- After FC 1B, any move from BT launches the opponent much lower so the air throw never connects
- FC 1B, G, 6B8 does 78 dmg now. 6B8 BE still 89
- 6B8K on standing opponent still 40dmg! No buff here
- 6(B)2_8 still whiffs a lot. Not really seeing any change here
- 6AK doesn't KND on CH but the second hit can be delayed a lot
- 44A is not stepable at all, unless at close range
- 1B BE, 6KB still whiffs completely on some characters when 1B BE was done from the side or back. The CH effect of 1B BE is gone. The combo does 68 dmg now
- 66[A] is AT LEAST +10 on hit now! Also has pushback on the second hit and cannot be interrupted. Super nice!
- 22_88A - safe, spin stun on NH with big advantage
- 44A+B nerfed completely, you can only use normal version or full charged UB
- CE seems very fast O.o
- 3[A] has a CH stun, but there seems to be some strange effects that makes any fast attack whiff (2A, BB, 6K etc) even though opponent seems to be still "standing" during the stun. 8A+B,(B) connects for 52dmg.
- Normal CS has clean hit B like iCS pre-patch
- SS does have improved Clean Hit rate but still it doesn't happen very often
- 7_8_9B+K launches on NH. Combos into 6B8 for 61dmg or 6B8 BE for 69 dmg.
Overall it seems like a minor buff but I still appreciate the changes.
66[A], 3[A], 22_88[A] and 44[A] seem to be good now. Her step killing game was really lacking, now it's much better. Throws/CE fixed. Slightly more damage in combos. That's good.
One thing that worries me is that now that 6B8 does more damage, there is only 10dmg difference between 6B8 and 6B8 BE in combos.
Utoh-san told me Tira was broken (he actually used the word "broken") but people haven't found the imba stuff yet .
One thing that worries me is that now that 6B8 does more damage, there is only 10dmg difference between 6B8 and 6B8 BE in combos.
lol
i'm still going to use the BE version because it looks absolutely awesome!! one of the most awesome-looking moves in SCV!!!