Preparation Glitch Discussion

What would you recommend as a better option after, say, Prep K BE hit mid-screen? The move cannot be punished by pretty much the entire cast when used in this situation.

I like 66B+K after 44A+B to get closer to my opponent, but what if you wanted to do more damage and/or keep range?

What if I'm in Prep stance and my opponent wants to shut it down with a quick mid that Prep A+B will dodge? I'm talking about moves that SE would not stop of course.

Jimbo, why are you the only one calmly discussing the move all of a sudden? I almost feel like we're having civil discourse...
 
Run up 11K/66A+B/33B/1A/throw/taunt/teabag/eat controller are superior for all of those scenarios though.

Prep A+B is significantly more useful than iPrep A+B by merit of the fact that Prep's options are shit, but after a well-spaced Prep entrance you should be able to evade just as many options with SE as with Prep A+B while putting yourself at significantly less risk.
 
I have to disagree there, Slade.

If I have a well spaced Prep entry against, say, Alpha, and he goes for a 2143A:B then SE will get hit more often than Prep A+B. If an opponent Raph does 8A+B, you can SE the first hit, but you will get hit by the second. Prep A+B is useful when you can't afford to wait for the extra frames of SE moves, even K which continues the TC.

After Prep K BE mid-screen, you would not see more success with your options, just because in that scenario I would WANT iPrep blocked. I can then start 44A+B and cancel it if they chose to not try and punish (a punish that will whiff.) Then I am in a nice range Prep entry and can continue trying to out-think the guy. A delayed Prep K usually applies after the cancel, and is safe enough for safe players.
 
There is almost no reason you should ever need evasive options against αPat when in Preparation because if you do then you're pretty much already dead and no amount of Prep A+B will save you.

Absolute best cast scenario imaginable: Extremely low chance of Prep 4ing one of his verticals.
Typical case scenario: JFT in the face for 40-70 damage, CH 2363B for 80-100+ damage, FC 3A+B for 80-100+ damage. There's no way Raph will come out on top by forcing Prep on αPat so at this point it becomes a debate between options in a situation you should never bring upon yourself to begin with.
 
I Prep 4 Alpha Pats a hell of a lot though, simply because of the fact that all the options you mentioned are stuffed by it. It's almost mindless to Prep - Prep 4 vs APat. On hit entries to Prep even allow Prep K and Prep BB to stuff the APat.
 
I Prep 4 Alpha Pats a hell of a lot though, simply because of the fact that all the options you mentioned are stuffed by it. It's almost mindless to Prep - Prep 4 vs APat. On hit entries to Prep even allow Prep K and Prep BB to stuff the APat.

WHO? The only alpha pat I typically get a Prep 4 on is IRM and that is because "...", but even then, the risk reward here is horribly skewed for Raphael.
 
The only two APats I fight regularly are Caspian VII and The Pink Floyd. I have met a few superb randoms though. (Don't see too much of Caspian these days, but some recent matches were pretty strongly in my favor - No offense to him, his Sig is still amazing.)
 
Prep 4 after 3(B) on block will aGI F5-13. Considering JFT's input from neutral, it won't hit in the window, nor will FC 3A+B or 2363B or 66B or 2361B.
66(B)'s Prep 4 is even less useful and won't aGI anything.
6B(B) will aGI from F9-17. Considerably more useful but won't beat a 2363B (unless it's performed frame perfect out of 6B(B)'s almost nonexistent blockstun), FC 3A+B, 2361B, or 66B.
6A(B) is pretty much the same deal as 6B(B) except it won't catch even a frame perfect 2363B.
44A(B) and 4(B) will aGI from F7-15. Again, useless.

On hit entrances will stuff JFT but none of them will allow Prep K to beat out CE.
 
Doesn't this assume optimal conditions in terms of reaction speed/range/inputs though? Obviously I don't just hold down 4, I do watch what happens too.

To elaborate, if I guess which move is coming, I'll wait for it's startup, but I also can do an early Prep 4 to catch it. I usually wait for non-step movement though. Keep in mind Prep 4 also has a catch-all aGI during frames 1-2. This stops everything from grabs to unblockables.
 
Assuming you time your Prep 4s based on the startup of the moves, you leave yourself vulnerable to JFT. Raph does not come out on top here against any decent aPat.
 
But whether it's a "Catch-all" matters less here. In fact, if it did, Raphael would have a ridiculous advantage over APat.

You can make an educated guess based on your opponent's patterns. It's then their job to try and counter this;à la "fighting game."
 
You can make an educated guess based on your opponent's patterns. It's then their job to try and counter this;à la "fighting game."

Each possible guess carries consequences and counters. Raphael's possible options in these scenarios are incredibly one sided for Alpha Pat.
 
A successful Prep 4 can lead to 120-160 damage though.

I do think that this match-up favors APat, but it's not exactly a deal breaker for me to keep on trying. I can only use what I have and keep going, not just drop Raphael to pick up APat instead.

I don't think dropping Prep from my game is the best course of action here. He gets 10 damage, I get 5, but I wont just resort to 2-3 damage pokes. I'll just try and land my 5 more often.

Plus faking a Prep entry would net me a 90+ punish, which is just further adding to my choices. Not using Prep means that I can no longer go for a fake.
 
A successful Prep 4 can lead to 160 damage though.
If we're going to go that route, a successful wall combo for aPat on a clueless Prepping Raphael can lead to 220+ damage. Prep serves as a gateway to SE and aPat has some of the best tools in the game for shutting that down and making it hurt.
 
I just find my real life experiences differ a lot here. I don't think a Prepless strat is the way to go vs APat. He is also one character, so even if it is, I wont be mortified.

His risk reward is higher than mine, but I think if Diashi knew this fully at the start he might have tuned up a few of his and my moves.

A perfectly played APat can probably shit on most of the cast. Most aren't perfectly played, so that's probably why he got as many tools as he got.

I think if people truly mastered APat, and I mean got him down, he would get banned from nearly every tourney - that or it would be APats all the way down to anyone who cares.

To elaborate, give me an example of some characters that aren't anal-raped by a perfect APat.
 
He doesn't have to be perfect to destroy Prep. He just has to be competent. The rest of the matchup is irrelevant to the point at hand, which is that you shouldn't be handing him free damage by risking Prep against him.
 
I think then that the argument is over the definition of competence. In your own definition competence is the ability to fully and accurately shut down a multi-entrance stance with no slips in execution or delay. I call this perfection, not competence.

All this in what can be just over a sixth of a second to respond (i12 as an example,) with no guarantee over the entrance being completed.

I think you're also factoring in some unfair skill-gap in your example. The Raphael is binary and rigid in his choice, the APat is fluid and quick to react.
 
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