W/O 6AB B+K:A+B+K is an NCC the B+K:A+B+K part is NC. its really useful but kinda hard to time at first. It has alot of combo potential.

N/O 6B+K 1K/AAB/ BBB are combos also, im sure there are bigger damage ones too.

Weird glitch: (when orb is on the "low" hit box level) CH CE 1A+B, sometime they will go like a 1/3 a stage over violas head. or the 1A+B will re juggle them and you get an AAB combo or 2A+B. im going to test it more

Details

Feb 4, 2012 at 2:33 AM
Posted by Destinizish
Transcription below:

Yep, bnbs already changed this much. o_o I keep finding more things.

Transcription:

Key: W/O = With orb | N/O = No Orb | WS = While Standing | CH = Counter Hit

BE = Brave Edge or A+B+K

W/O CH WS B 66A+BB (This works with N/O as well)
W/O 1A 66A+BB (This works with N/O as well)
W/O 1A+B 66A+BB (This works with N/O as well)
N/O 1A+B 2B+K BE AAB 9K 2A+B
N/O WS B 2B+K BE AAB 9K 2A+B
N/O 3B AAB 9K 2B+K BE Dash Forward AAB 9A+BB (Ringout Version of this combo. It only works when you're pushing them close to wall or on big hitbox characters)
N/O 3B AAB 2A+B 2B+K BE Step forward AAB 9K 2A+B
N/O 3B AAB 9K 2B+K BE Dash forward AAB 2A+B 3B (Only works when pushing close to a wall or on big hitbox)
N/O 44A BE 33(B) AAB 2A+B 2B+K BE Step forward AAB 9K 2A+B
N/O 22B BE 1B 3B AAB 2A+B 2B+K BE Step forward AAB 9K 2A+B
N/O 1A+B 2B+K BE AAB 2A+B 2B+K BE Step Forward AAB 9A+BB (Ringout version)
N/O 1A+B 2B+K BE AAB 2A+B 2B+K BE Step Forward AAB 9K 2A+B
N/O CH WS B 2B+K BE AAB 2A+B 2B+K BE Step forward AAB 9A+BB (Ringout version)
N/O CH WS B 2B+K BE AAB 2A+B 2B+K BE Step Forward AAB 9K 2A+B
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