I've been playing MTG Arena exclusively now. Free download on PC. Runs fine on an old POS labtop. I used to play magic back in the day probably a decade ago, but now that it's digital.... No purchase of cards necessary... I'm hopelessly addicted right now..
What I realized when playing magic...
What I mean is, everyone is capable of too much damage, ease of ring outs, and easy high damage traps. Sure it's fair, but it's not exactly a wise game design desicion.
In fact, I'm taking a break from sc6 because of this. Rounds are too short. I would like to see a nerf on damage and ring...
I'm having struggles with post patch Sieg. He just doesn't feel the same. SBH A doesn't KND on NH anymore (on top of a damage nerf). Ab got nerfed and that's one of his bread and butter moves. SRSH A+B and SSH A+B both got a severe damage nerf as well as combo scaling nerf. This results in...
Plenty of us are well educated and spend many hours reading. I read books, articles, etc.
Get this through to your head:
This is not a website where people want to read large pages of texts. It's not because of their attention span, as you are simply projecting your judgmental assumptions...
give it up. I've already tried to get him to understand that this is not an English paper or a dissertation. He simply doesn't comprehend that. I told him to make his posts short and to the point. No one wants to read that shit. He's thick headed that way.
EDIT: Just click 'ignore'...
Dear Namco,
I'm writing you this letter in regards to your balance patches for sc6. The game hasn't even been out for 6 months yet, yet there have been 3 balance patches. I always advocate a 'wait and see' approach. This game should have been out for 6 months before ANY balance patches were...
Just went over the patch notes for sieg. Ab is nerfed hardcore in everyway. 66a+b is useless now because the second hit won't connect on the ground even if they just lay there. So you connect the first hit and are locked into the second attack and you get whiff punished. They seriously...