Thank you, I appreciate it!
Your orc general was pretty awesome - using the sun tattoo for nostrils was extremely outside the box thinking, and worked really well. If I get a chance I might try it out on those guys.
Xenithor
Lore:
The god of time. Time is typically personified as an old person, and it seems hard to fight that stereotype, but the aged appearance really lends the concept to wisdom more than being old. The coattails transition from vibrant flowers to dead vines, which felt like a nice...
Pontus
Lore:
Pontus is my personification of a water deity. In most lore related to water-gods and the like, they normal are very regal. So using that I started with the helmet and went from there.
Notes:
Only natural to use SC's seaman for a water deity, right? Of course, most notably the...
Gaia
Lore:
The goal was to create a deity for the Earth. It felt like he should be sturdy and stoic, but organic. However, using any animal heads (or the horse legs) felt way over the top.
Notes:
Using Zwei made a lot of sense just because Earth's deity should probably be one with nature, so...
Luna
Lore:
Not much lore - the goal was to create a deity for the moon. For some reason using a female for the moon felt natural.
Notes:
Elysium is her moveset, and it was mostly because of her pre and post match gestures and animations. And her CE looks very sick with Luna. Plus she looks...
Horus
Lore:
There's not much lore behind this, the object of this was to personify a deity of the sun. It felt like he should be young, in order to match the sun's vibrant nature.
Notes:
Devil Jin's moveset seems obvious enough, since the devil beam acts as a ray of sunlight. Also, his skin...
Zul'chea
Lore:
Zul'chea is actually a goblin from Zor'Teloth, but has been banished from his village. Zul'chea used to be one of the most brilliant minds in the whole goblin kingdom, he was sought after by many for his keen insight and advance in magics. However, due to his undying thirst for...
Mul'Gruel
Lore:
Mul'Gruel is Grugat's lieutenant, and second-in-command of the Arathen Mul. He is a young, brash orc, who serves in his tribe's army solely because he wants action. He rarely listens when the chieftain gives speeches and doesn't need any extra motivation to get the job done...
Lakthor
Lore:
Lakthor was once a member of the proud Ta'aleid tribe. However, once the Arathen Mul came to their villlage, they demanded they either assimilate or face annihilation. The Ta'alied elders refused Grugat's threats and foolishly swore to defend their keep. The village was overrun...
Grugat
Lore:
Chieftain of the Arathen Mul, Grugat is as vicious and violent as the tribe that follows him. His dream is to conquer all of the orcish tribes, and either unite them under his banner, or put them to the blade. This ruthless tyrant is the descendant of the previous Arathen Mul...
OokBaar
Lore:
This orc was part of a tribe known as the Urak'thal, primarily known for their pacifist nature. The "Hornless", as they are more commonly referred to, have gone for so many generations without using their orcish horns, that they are no longer found on any of the tribe members...
Hey all! I have seen all the amazing things you guys have made and it drove me to create an account and share the guys my friends and I have created! We generally like to create guys in teams of five, for no other reason than aesthetic, I guess (it looks fitting in the character creation grid)...