Recent content by Neoshinji

  1. Neoshinji

    SC2HD Patch Wishlist

    I gave up on it. It will be nice to have a HD version when people come over to play.. but yah Online is not worth it.
  2. Neoshinji

    My first impressions on SoulCalibur II HD Online

    Yah I can confirm that the netcode for Xbox live is pretty bad for now. Hopefully things improve. Otherwise it is just offline for me. The game does look nice and it doesn't seem like there are frame rate issues on the stages like in the past. There were points were my opponent I just just...
  3. Neoshinji

    Skill Project Studies: Instant Possession (iPO) & 66G+B Throw (Salvaged)

    There were also 1 frame shifts with Taki's PO. PO A:k would make the move come out faster. Not sure on the frames. But it allowed combos like WL A, 6K~A, iPO A:k Trying to recall.. but this relates to the PO A being canceled by the 1 frame shift and coming out as PO A+K.
  4. Neoshinji

    Team Mighty Chicago - TMCHI

    Nah haha. We still play SC2 from time to time. Still our favorite. Too busy with wife, work, and looking to buy a condo. Still being able to play online will be nice and more accessible. True EXC and Taki's WL game is too much fun. Good to see you guys going strong. I have no idea what...
  5. Neoshinji

    Team Mighty Chicago - TMCHI

    Whoahs... had no idea this thread was still alive. Hello Chicago peeps.... and GOOD GOD... hello Malcolm.
  6. Neoshinji

    Namco-Bandai Announces Soulcalibur II HD Online!

    This is great news. My friends and I still plays this casually when drinking. Still a great game with or without Step G. Doubt it would be enough for us to go to tournaments though. There was some crazy fanatical shit during SC2... That level of Hype still hasn't been matched imo even by...
  7. Neoshinji

    Natsu 1.02 Combo Discussion.

    Haha.. I thought I was the only one silly enough to do something like WS B into 2A+B... still amazed whenever that lands.
  8. Neoshinji

    Official Natsu 1.02 Patch Changes Discussion

    After some time playing this version of Natsu the thing I miss most is the damage from A+B into 1A. Losing the caltrops ended up not really changing how I play Natsu too much since there is still 4A+B. They should put this back in though since it made Natsu more fun to play. 6A+B4 is still...
  9. Neoshinji

    Natsu's top 10 moves

    iWS AAA fishing for CH is more viable since iWS K is easier to step. I am not sure why I don't see more WS A mix-ups from people. Its been a staple in all of the SC's.
  10. Neoshinji

    Official Natsu 1.02 Patch Changes Discussion

    Once you become more and more aware of other characters frame traps, i8 becomes more useful. Its not a huge counter but a bit more jarring to them when you knock them out of their frame trap set up. Plus if you think they are going to duck you can always just do 2b. When they block PO B you...
  11. Neoshinji

    Official Natsu 1.02 Patch Changes Discussion

    I have had zero problems thus far. I think you need to just play more patiently. I only use A+B as a whiff punishment. There is no combo afterwards but you do get wake ups. I still think she is High Mid Tier.
  12. Neoshinji

    Official Natsu 1.02 Patch Changes Discussion

    Well we just need to figure out what is the best way for us to set up the CH for FC A+B. I think a lot of the times there are going to be better options though. It is a bit of an odd move. I was really hoping it would track. I have been using it for years... never really tested it out as a...
  13. Neoshinji

    Official Natsu 1.02 Patch Changes Discussion

    Wow... is the tech after 3kkk always been there or is that new?
  14. Neoshinji

    Official Natsu 1.02 Patch Changes Discussion

    I have some ideas that I am going to try to see if I can test out tonight. Trying to see how else we can use FC A+B... like with blocked PO B... ect.
  15. Neoshinji

    Official Natsu 1.02 Patch Changes Discussion

    Seems the same to me.
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