Recent content by Nev1nyrral

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    Maxi Combo Discussion

    Whoops didnt see it in the combo thread. Im late to the party apparently, ha.
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    Maxi Combo Discussion

    I've been testing 4A+B, 88 B(the full charge guard break version) and it seems like it works. You have to start the second part real early or they'll have time to ukemi left. It does comparable damage to most of the usual combos but if they try to ukemi anywhere after 4A+B then the 88 B stuns...
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    Maxi changes?

    AA is safe now? That rules. So theres no difference in the difficulty of the B+K JF, how about 6B? I think I may have to get this after all...wish there was a patch.
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    Maxi changes?

    In another thread everyone was talking about how if you GI an airborne move you launch them for free (no re-GI) does this rape moves like RC A, RC B, LO K, RO K series....ect? Are 3A+K, 4 [A+B], B+K any different? Are AA and BB still really bad?
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    players Directory

    I main Maxi as well. I also am learning Voldo and Cassie. Live: Nev1nyrral psn: going to have access to one starting next month Loc: Connecticut So hit me up on live if you want some matches I'm always down.
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    Maxi General Discussion

    maxi help That's a bit vague dude. Theres an awful lot of info in the top 6 threads I suggest you check them out. What in particular do you need help with?
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    Anti-Character Discussion

    I believe you're right for the most part but there was some Namco statement about the game being more balanced than SC4. It seems to have everyones hopes up that Maxi was "fixed". I just hope he isn't worse. If you don't have a PSP it probably doesnt matter anyway seeing as theres no known...
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    Anti-Character Discussion

    I agree with Nikkelz...it just sucks. It's a damn shame how they neutered this move. Is it disadvantage on hit? Cuz it sure feels like it.
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    Maxi Combo Thread

    Against a seasoned player running straight at them hoping to get them to freeze before you do anything will generally get you a savage beating.
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    Maxi Combo Thread

    I think it's good until RO K,[K]. I didn't think anything was guaranteed that included RO K,[K] cuz the opponent can ukemi after one of the hits (both of the hits?). Even if it's good LO B,K after 4B hits in the air (I assume the opponent gets knocked into the air after RO K,[K] as per usual)...
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    Maxi Video Thread

    DUH...dunno why I wrote that. That's what I get for correcting someone.
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    Maxi Video Thread

    The follow up is BL K,K. RO K,K is the slow tech jump double kick that slams to the ground...BL K,K is the slow low kick to mid kick. Good shit from KDZ...gives us all a little hope even if the other players had no clue how to fight Maxi.
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    Maxi General Discussion

    The cancel to RO happens at the end of the LI B animation. Note that you don't even need to delay the LI B to get to RO. Anytime before that and you go back to LI. Maxi's throws aren't the greatest but I think you need to use them to mix up just like any other character. I like to throw...
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    Maxi just frame help

    I'm generally a lot better at getting the 6b series jf off than the B+K series one. You can use a little trick to get it more often before you really get the timing down. Now while you can't mash it out all the way through and get the jf you can mash out the third hit and still get the jf...
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    Maxi Combo Thread

    I was just testing this and I believed I had "discovered" it cuz it isn't on the first page (oh well)...seems guaranteed. The last kick is probably not free but I couldn't get out of it. I think it's probably best to stick with 66B+K on Amy and Talim cuz it seems to have a really strict timing...
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