On the other hand, if Broken Destiny can be ported on to current generation hardware cheaply enough to justify it existing as a project, SCIII Console edition may not be that much more of a stretch anymore. As an emulated project, anyway; a remaster is probably not int he cards for a number of...
And a handful of reference works. I'm pretty happy with each of these, though the last one was done as request for an adorable dork, with a single picture for reference, so I'm not sure how hard I nailed it (and I'm pretty sure I'll never be able to get the emblem quite right with the SCV...
A few Raphs, or rather a pair with variations.
Raphael: Black Hat
Raphael: The Officer
Raphael: Bloody Barony (Ceremonial)
Raphael: Bloody Barony (Battlefield)
Ok, I keep just not finding time to share anything I've created in the last six months so I'm just going to drop a bunch of them in a chunk of very basic previews of one or two images each. Usually I like to share more when I have them and show the various iterations I went through on the way...
Well, I'm sure you're right that these minor platforms have their place for people who just wants to connect with other people with the technical expertise whose efforts overlap their own. But I think most content creators as well as the majority of those who are not in it for the views...
Yeah, but those platforms don't reach the tiniest, tiniest fraction of YouTube traffic for the kind of content we're talking about. Unfortunately, there's no particularly effective technological workaround to substantially avoid the current IP rights enforcement scheme--including...
I'm a massive VF fan, so I'd love for this to be true, but I'm afraid this seems super unlikely. My view on the "professional leakers" generally is that they are just doing random cold reads on the industry as a whole (with accordingly vague specifics) and hoping that their few lucky strikes /...
I finally got around to making a handful of new SCVI designs, and now have 10-20 new creations for each game, SCIII, SCIV, SCV, and SCVI. It's still going to take some time to snapshot and present them all, but here's one of my favs from this lot as a very small taster. :)
Talim: Face the...
I think 2025 is probably a little too optimistic. There's a lot of factors which would tend to inflate the timeline here a little, such as the trend towards longer development cycles and protracted release dates, as well as the fact that Namco are flush with many different IP that are overdue...
Thanks, Glitch! If I recall correctly, this was my first creation when I started experimenting with the older editors again recently. I very quickly began to re-appreciate the asset collection of SCV's editor when I did. :) I still have about thirty new designs left, including about a dozen...