Recent content by ShinsoBEAM

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    [North Carolina] Let's make a scene

    Can we just agree to not call it fuzzy guarding that is awful terminology overlap, fuzzy guard is a really strong offensive tool in 2D fighters, and totally not like this one. Call it hop guarding or OS guard or something...fuzzy guard is one of the fighting game terms that means the same thing...
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    [North Carolina] Let's make a scene

    Ohh a smaller gimped/smaller move list yeah they did that too alot of dudes in SC5 :(
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    [North Carolina] Let's make a scene

    Relearning inputs isn't a problem at all it takes at most what 20minutes to run though a characters whole move set. Most of the changes is knowing the new frame data/hitboxes/properties of the moves and more importantly everyone elses. This changes in pretty much all fighters so it shouldn't be...
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    [North Carolina] Let's make a scene

    I didn't get it for a while but now I even get fastest input everyonce and a while, I can do it on both pad and stick now, it really isn't hard just remember DO NOT KEEP HOLDING RIGHT, just go 282846665B+G. Ivy feels pretty low tierish to me, plus this is all still like week 2-3 tournies where...
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    Meter Use (BE, GI, CE)

    CE it is quite easily one of the best CE's in the game, I sometimes use 66 BE and a GI too but no where near as often.
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    [North Carolina] Let's make a scene

    Hey guys new to SC series, I played II when I was a kid and IV a bit before it died. I'm playing Hilda and Ivy on the side right now. I'll try to make it out to a few things, when I got the money to afford it *college lyfe*.
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    Hilde Combo discussion

    I was under the impression clean hits always did max damage, instead of it varying a bit depending on where you hit them.
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    Hilde Combo discussion

    Ohh I get it C2B is lv 2 charge B...sorry, not used to SC notation yet. normally I see release moves like ]B[ or something. Okay now I get what you guys are talking about and that would explain why i couldn't hit crouching 2B.
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    Hilde Combo discussion

    22B,lv2 release B works as a meterless combo. I can sometimes get more stuff to work after that but nothing consistent yet. edit: I'm getting 22B, lv2 release B, some move to hit them DIing(turn around K is working so far), lv3 release A to work pretty consistently against players...
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