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optymuss
optymuss
Yeah I'm good. Thats great your improving! Could you give a better description on his unpredictability? Was he mixing up with lows and mids? hope you can record too. I and others can critique better with vids
better with vids. .
kerrod123
kerrod123
yes it was that,but say id use 6K after hed use a move sometimes and then hed use GS 44A to sidestep it and was trying to bait a GI out of me after GS 22B,things like that and say if i woudnt get up of the ground hed use GS 66B but if i did then hed tech trap me after GS 3B NH he was using 11B quite a lot,he was really getting tricky,until he was i was level with him,it was real epic,wish i could have shown it
kerrod123
kerrod123
plus he was even somehow timing WR B against my GS 2A+B sometimes, and guessing with his GIs and it was usually working,im not excatly good at GIs like that and im more predictable,otherwise id be equal maybe better than him i guess
optymuss
optymuss
what you stated is actuall yreally good to learn off of. try to involve those baits/mixups that ace was doing into your style or variations of them. They will give you ideas, thats what i like about mirror matches.
optymuss
optymuss
Typically a GI game is based off of reactions. What i would try to do is look for the lightning of GS 22B, or parry it if your unsure. parries have larger windows and you can set up force block post parries. Were you relying (abusing i guess you could say) on 6K and GS 2A+B? If you were then ace must know your patterns, mix up more.
optymuss
optymuss
if you used 6K for FTs i would go for JS iFrc A and GS 2A, they kill step and are more safe. especially in JS since its 0 on NH. for example a mix up imo would be setting up force guards.
optymuss
optymuss
An example: i Do JS NH/CH Frc A > BB. My opponent would turtle (stand and guard) after being hit with a @A becaus eof the high adv it gives and because there is few ways to evade a BB after hit of FrC A: GI or parry are the best imo. So if you do lets say JS 3K or JS 3A post FrC A on Nh the 3rd time. your opponent will most likely block it and take SG damage.
optymuss
optymuss
....omgosh typos....i did the Frc A . BB follow up twice. being hit with a FrC A* because of*
optymuss
optymuss
of course if your opponbent has good reactions it wont work. JS's K cancels are good too. If you GI and make a K cance l twitch your opponent wil GI and you get a free 3B combo due to the whiff
optymuss
optymuss
ok lol enough rambling, if you were using GS 2A+B to advance in close range dont heavily rely on it. Make an offense as best as you can. GS 2A+B is good when you predict a backstep. One force block post GS 2A+B is a delayed GS 33B. You should always aim for a CH GS 2A+B though. Try to get a health advantage, then play the poking game by outspacing.
optymuss
optymuss
ok so JS 44K is actually good, on a successful punish you can destun the stun quickly and set up force blocks with 3A and 3K which are very good.
optymuss
optymuss
dont use 2A+B that much it seems you abuse it and ace caught on to taht
optymuss
optymuss
sorry, JS 6K is 0 on NH*
kerrod123
kerrod123
thanks a lot for the help! :) i know 44K is great,for me and ace JS version is better because we can shake it off in time for a guaranteed 6AB CH
i know her frames and punishers so im glad youve told me that stuff,its more aobut me getting less predicatable and such now
optymuss
optymuss
Ok well for unpredictablility, I would need to see vids on what you lacked or think you lackd. Your welcome.
optymuss
optymuss
on second though i have been thinking about this....

2K and throws ar ebasic mixups, if you mixup with mids then it can be good also. Mid -low mixups are GHiable by 3G and High -Mid mixups are GIable by 6G and High -Low mixups are easily avoided by ducking but mess with the Gi system. since you have a definition of these various mixups, you it to be mor eunpreictable, if your able to.
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