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Cla
Cla
I'm still learning. Can you give me some more specific examples of situations in that vid where I have more options. Also, what exactly is the glitch when the orb isn't centered? When in my vid did is happen? Here's the link if you need it:

http://www.youtube.com/watch?v=8rAiBno7PHk
Yue_Zhongtiqin
Yue_Zhongtiqin
Sorry I was in school XD
Glitch Issues: At some certain points you might come across a few wacky situations, Such as having the orb in a place where it's not supposed to be... In the video it happened at (for example: go to a wall and do (N/O) 2A+B The orb will get stuck... Now move your opponent and do 44A(BE) the orb will not hit the opponent)
Yue_Zhongtiqin
Yue_Zhongtiqin
There's also a issues where after certain attacks, You will do the Orb Set animation, but the orb doesnt go anywhere.
And if you 2B+K and follow up with 8A+B, Originally your SUPPOSED to have set the orb, But it returns to you without calling it back.
Yue_Zhongtiqin
Yue_Zhongtiqin
Combat Tips:
take advantage of your AA's and BB's
AAB and BBB are natural combos.

Do not do 3B (Launcher) so often its unsafe and can pretty much ruin you during a match against a good fighter.

4B does good guard damage. so use it to crush them if their meter is at a critical point.
Yue_Zhongtiqin
Yue_Zhongtiqin
6B+K isn't useless, But its a slow start up so make sure your careful. While 6B+K is in action you can go in for a grab, 1K, 2K, or, 1A (2A can be done twice (for 3 hits[40 DMG]) and is useful while in 6B+K motion)
Yue_Zhongtiqin
Yue_Zhongtiqin
66AAB is VERY dangerous if your near an edge. So stop mid flow and use 2B+K

Combos:
(W_N/O) 6AB B+K(BE) >>Delay<< 66B 66A+BB

3B AAB 2A+B 2A+B <- No hold (since the first hit stuns.)
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