8WAYRUN

Donutman
Donutman
Those lazy fucks, they better get the full character in somehow, i dont care if they have to do a soul calibur V: Dark Ressurection for fucks sake JUST GET HIM IN SOMEHOW
Destinizish
Destinizish
I was actually completely serious. That wasn't sarcasm.

DJ, if he doesn't go through EXTREME rebalancing, shouldn't have a tourney legal character. Like I messed with him for a week and he was FAR more broken than people currently thought as top.
Donutman
Donutman
Devil jin broken? I see, so your one of THOSE people -_-
For fucks sake he isnt the goddamn mvc2 sentinel of soul calibur, stop treating him like he is
Destinizish
Destinizish
As someone who's played a lot of calibur, one of the only people who called Viola good before patch... I STILL think he's broken after a lot of playing him. And he is. Seriously, I don't think I've ever lost with him.
Donutman
Donutman
Then you fight alot of people who dont know what the fuck to do against devil jin. Devil Jin's EWGF can be ducked and sidestepped. Funny since people consider EWGF jin's best move. Punishing his wavedash is pretty damn easy if you know what your doing, stay calm, and not button mash. I'm thinking about making a DJ punishment guide because obviously i cant fit everything here
Destinizish
Destinizish
... You do realize, that it NEEDS to be steppable and duckable right?

That's an i14 that gives you +6 on guard. Hell yes it's his best move. In Soul Calibur, that kind of pressure is absolutely ridiculous. And at +6? You can do a WHOLE LOT to follow up, and there's not much an opponent can do.
Destinizish
Destinizish
Along with that, I don't even care about his stance mixup, it's not all that dangerous. Hellsweep is good and fast, but not real broken. The silly thing is, along with EWGF, his normals have AMAZING frames. Like to the point where I'm pretty sure his balance wasn't even thought of. An i10 AA that's only -6? Natsu doesn't have that. =P The guy is super strong dude.
Donutman
Donutman
Not much the opponent can do? Sure like just guards and grabs dont exist amirite, like i said i'll post everything in a different thread as i cant fit everything here
Destinizish
Destinizish
Did you seriously suggest grabbing at -6?

Like you know how much damage you'll eat for doing that, right? :P

And if JG is your only answer - once again - it's still too powerful.
Pocky-Yoshi
Pocky-Yoshi
Noob question, will spacing him work?
Donutman
Donutman
Yes actually, keep devil jin at bay and hes harmless
Destinizish
Destinizish
If you honestly think grabbing at -6 is a good idea, you don't know enough about SC' system to make comments on balance, let alone make a "this is how you deal with it" guide.

It's not an insult to you, but that is such a hilariously bad idea that it shows a giant lack of knowledge.