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    Soul Calibur VI: General discussion

    There's some serious cognitive dissonance that happens with Soul Calibur more than any series I've probably ever seen. You can present the fact that anime inspiration and fantastical, magical elements have been there since the beginning, and only expanded upon with each entry, but people will...
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    Soul Calibur VI: General discussion

    Riki using a kusarigama (one of the top most requested weapons that fans have want utilized for years) would've been the perfect way and opportunity to finally introduce that weapon to the series. Now I'm frustrated again. lol Like you, I actually saw potential in the timeskip when it was...
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    Soul Calibur VI: General discussion

    That reminded me of another reason how and why SCV fumbled being a timeskip sequel. Not only did it not include one established character that made perfect sense to be playable when they were older (Bangoo) but they didn't bother including Li Long and Chie's son Riki.... who could have used some...
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    Soul Calibur VI: General discussion

    I actually meant using the character models that are online that got ripped from IV and V. xD
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    Soul Calibur VI: General discussion

    I'm sorry, starving childrens, I have no fresh morsels for you to feed on yet for SCVI. I am still working on finding out more. I'm sure someone is probably going to try and mod him into wearing that now. I hope you're proud of yourself. xD
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    Soul Calibur VI: General discussion

    I felt that looked off and was curious how it would look if her eyes were more centered in that art. They're too far apart in the actual, so that looks much better. Basically repeating what's already been said, but between her height, hands, and head size, I can't shake the observation of her...
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    Soul Calibur VI: General discussion

    I don't care what anyone says, but Grieve Edge and Wave Swords were the two things worth salvaging and always will be. The Wave Swords kind of.... but not really were since Algol adopted an exact move or two that I can recall, but that wasn't the way how I ever wanted that style to stick around. lol
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    Soul Calibur VI: General discussion

    It's true though. lol Tekken wasn't big until 3, and it's mainly because the cast of 3 was when the series was finally finding its "niche" (even though its sales were FAR from niche, but that's the best term I can think of) and catching its stride. So it's in this weird place of counting and...
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    Soul Calibur VI: General discussion

    @Hayate finally has his session appointment dated to play the game! :)
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    Soul Calibur VI: General discussion

    On the surface, it's hard to not read into that meaning that a character will be revealed on July 5th (this upcoming Thursday) that will be the character that the mini figure is of.
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    Soul Calibur VI: General discussion

    No. But the English VA has voiced fighting game characters before. I won't say more than that.
  12. Vergeben

    Soul Calibur VI: General discussion

    Something that stood out to me recently was hearing he may also be Grøh's master. Which could mean he's either a different master of his, or he's that "Ozuru" guy that they listed as his master on his profile on the official website. Okubo likes Star Wars as evidenced by Grøh being inspired by...
  13. Vergeben

    Soul Calibur VI: General discussion

    People were speculating about Grøh's papi recently so I'll reiterate what I know: Grøh has "issues" with him. He may also be Grøh's master. He uses a new weapon/style and isn't replacing anybody. He's one of the bosses in the storyline. I know who is voicing him in both languages, but I...
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    Soul Calibur VI: General discussion

    I've already asked. No word back yet about that. Replacing him with a different/new rapier user would be a bigger slap in the face though, let's be honest.
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    Soul Calibur VI: General discussion

    Yeah they did. Then again, that whole beta seemed like such an oversight and just kind of was a thing that happened. It existed to try and get some impatient people to try it out and test the servers. What's sad is that I know people who love Dark Souls that didn't even bother with the beta for...
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    Soul Calibur VI: General discussion

    If we're talking middle grounds, something like that would probably be best to bridge the gap between Amy and Viola to where it would come across similar, but different. My realistic expectations are bare minimum. But to Bandai Namco's credit, games with character creation is something they...
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    Soul Calibur VI: General discussion

    I was thinking about this earlier and a great way to "get people in the door." Do a beta where you have access to training, battling others online, and Create-A-Soul with carryover save data. The character(s) you create in Create-A-Soul carries over to when you buy the actual game.
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    Soul Calibur VI: General discussion

    Nothing yet no. But I don't have any Sega contacts at the moment. I am trying to find someone with an ear to the ground when it comes to them due to their recent business decisions all being really great stuff and Sega owning Atlus would hopefully get me an idea on what's going on with them too...
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    Soul Calibur VI: General discussion

    Virtua Fighter is an achievement in game design and fighting game history, but the series never evolved in expanding its appeal, which is an area the series sorely needed improvement was in the story and characters. Everyone else evolved among the big name fighting games except Virtua Fighter...
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    Soul Calibur VI: General discussion

    It is hard to argue the fact that they sell. Whether people like it or not. lol It makes a lot of thematic sense to tie some kind of wind mechanic into Talim's repertoire as a Soul Charge ability. I don't know anything about how she will work in SCVI or how her design will be (sorry, I've had...
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