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  1. JohnMcKee

    Soul Calibur VI: General discussion

    Don't shoot the guy, he brought us hope when we were all down ^^
  2. JohnMcKee

    Soul Calibur VI: General discussion

    Might be as legit as the guest from Fire Emblem...
  3. JohnMcKee

    Soul Calibur VI: General discussion

    And none of them will be missed. Especially Daishi.
  4. JohnMcKee

    Soul Calibur VI: General discussion

    I wonder how the page will be filled when Cassandra is out ^^ Inb4, PS will release Cass as the last DLC of season 3 Kappa
  5. JohnMcKee

    Soul Calibur VI: General discussion

    Releasing Cassandra as the last DLC is a simple PR trick. Since the announcement of the game, most comments on any of Okubo's tweets are "Where's Cass?". Any logical and effective decision is to build the hype for the character everyone is crying for: giving that DLC right away might make...
  6. JohnMcKee

    Soul Calibur VI: General discussion

    Even the original characters are full of inconsistencies (Sieg's notorious whiffs), even though the variable of one single mimic is the same as with the CAS: hitboxes don't match. Hell, even characters' own hitboxes don't match the 3D model. Let's just agree that people should be able to choose...
  7. JohnMcKee

    Soul Calibur VI: General discussion

    The old "hitbox" argument... yet nobody cries when a mimic character is allowed ^^
  8. JohnMcKee

    Soul Calibur VI: General discussion

    Congratulations, you played yourself!
  9. JohnMcKee

    Soul Calibur VI: General discussion

    Summer started 4 days ago and we still have 86+ days to go.
  10. JohnMcKee

    Soul Calibur VI: General discussion

    Amy's story goes up to after SCIV, where she becomes Viola.
  11. JohnMcKee

    Soul Calibur VI: General discussion

    Can we keep fighting FF characters for Dissidia? SC doesn't need more guests, we just need legacy characters and new ones. Though I like the idea of having characters from franchises I like in the game, I'd choose a more fleshed out SCIII bonus character over "famous" characters.
  12. JohnMcKee

    Soul Calibur VI: General discussion

    "150 pieces"... we end up with 95 (IF we count unisex pieces as 2), same with BGMs that are more than halved... I kinda feel robbed on that one...
  13. JohnMcKee

    Soul Calibur VI: General discussion

    Tomorrow (and on the 16th) it is ^^
  14. JohnMcKee

    Soul Calibur VI: General discussion

    I can't see what's wrong :(
  15. JohnMcKee

    Soul Calibur VI: General discussion

    It's Nika, an assassin from Guild Wars Factions ^^
  16. JohnMcKee

    Soul Calibur VI: General discussion

    Most characters' faces are like fast food items: they look great on the ad, not so great when we have them. There's a huge difference between the art and the 3D render, which is what bother me most. While indeed Raph is better looking than before and still sports his iconic traits, he would be...
  17. JohnMcKee

    Soul Calibur VI: General discussion

    Indeed, but still, the lips and jawline are off. Just like Z.W.E.I.'s 3D model which was ugly as hell. Anyway, I'm just glad Raph is in ^^
  18. JohnMcKee

    Soul Calibur VI: General discussion

    Same with Raphael... he looks awesome in his art, but his IG model looks like a badly beaten horse...
  19. JohnMcKee

    Soul Calibur VI: General discussion

    Curse me for being in Spain and unable to play until April 1st...
  20. JohnMcKee

    Soul Calibur VI: General discussion

    Is it an "outfit" (like 2B's) or are these multiple pieces?
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