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  1. werewolfgold

    Soul Calibur VI: General discussion

    What I sent them: The main features I want added to the game are: - 2P costumes. Colors are nice, but it'd be convenient to have another costume for the characters for variety without having to go into creation and make your own. If it'd be simpler, adding costumes from SC4 and 5 would be...
  2. werewolfgold

    Soul Calibur VI: General discussion

    It might be the game engine. If they just ported the models in with no tweaks, something could've gotten off with the shaders and lighting calculations.
  3. werewolfgold

    Soul Calibur VI: General discussion

    That's what happens when you go back in time. lol
  4. werewolfgold

    Season 3 Wishlist

    Just to complete the set, I'd want Li-Long, Rock, Lizardman, and Yun-seong. But if one of those has to go for a guest, I'd say Lizardman would be the likely culprit because you can already make jank versions of him in CAS and everyone else would have a more interesting Soul Chronicle. But, on...
  5. werewolfgold

    Soul Calibur VI: General discussion

    An interesting thing regarding the manipulation aspect that relates to SC is the layout of the character select screens. They're intentionally arranged in a way to make it seem like something got "left out" from the product as opposed to something being "added on" later. (Missing Star Wars...
  6. werewolfgold

    Soul Calibur VI: General discussion

    Did someone say... ...Bloody Roar? lol
  7. werewolfgold

    Soul Calibur VI: General discussion

    Hwang. He is the "Burning Patriot" after all. He'll probably get flaming kicks or some nonsense.
  8. werewolfgold

    Soulcalibur VI DLC Discussion Thread

    China, Japan, and Korea all write with Chinese characters (Kanji), though Japan and Korea have other original syllable systems on top of that (Hiragana and Hangul respectively). Yun-seong's name is written as 洪 (Hong/Vast) 潤星 (Yun-seong/Blessed Star) in kanji. You can see it here...
  9. werewolfgold

    Soul Calibur VI: General discussion

    Hwang's story also has him having an unfortunate run-in with pirates. I don't know if they've specified whether it was with Maxi or not. But, they could build that into something.
  10. werewolfgold

    Soul Calibur VI: General discussion

    Arcade ROMs are out and about on the net.
  11. werewolfgold

    Soul Calibur VI: General discussion

    I see what people mean about Haoh's choppy animations. He cancels into animations like a 2D character. There's no tweening, just a sharp cut. Also, his backwalk specifically has a weird hitch where he pauses for a brief moment. Hopefully, they at least patch that out.
  12. werewolfgold

    Soul Calibur VI: General discussion

    reads leak I mean, yeah. That's what it was going to be. lol
  13. werewolfgold

    Soul Calibur VI: General discussion

    That's the first thing I'm doing once I download him. lol
  14. werewolfgold

    Soul Calibur VI: General discussion

    The tweet says that this poster (if it's a poster) might be new. But, it doesn't look to have any new info on it. Has anyone seen it before? It looks cool.
  15. werewolfgold

    Soul Calibur VI: General discussion

    That's part of the Mitsurugi meta. lol
  16. werewolfgold

    Soul Calibur VI: General discussion

    ...Oh. ...OH. He looks great. What type of sorcery is this? lol
  17. werewolfgold

    Soul Calibur VI: General discussion

    I'mma break out the clown memes. You better cut this out. lol
  18. werewolfgold

    Soul Calibur VI: General discussion

    Morosoph goofs is definitely one I haven't heard. lol
  19. werewolfgold

    Soul Calibur VI: General discussion

    I'm sorry. Did you say delete CAS from the game so characters are free to be unique and not generic?
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