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  1. LAU

    Natsu's top 10 moves

    Here's my list for now.... not gonna really include moves that's in a combo... like 6A+B imo should only be used inside combos (at least for most of the time)... this list will be updated AAB - i10, -14 on block that practically less than a handful of characters can punish... even frames on...
  2. LAU

    New Natsu Just Frame Discovery?

    it's not glitch or just frame it's just clean hit.... .... -LAU
  3. LAU

    Z.W.E.I. General Discussion/Q&A

    In the process of trying to find a new main.... will give my inputs when i have more time in actual vs playing field as for now.... I find that using his basics and staying at mid range as much as possible for defense and going in for throw/mid mixup when you have an obvious advantage...
  4. LAU

    Algol Movelist Discussion

    lol i will admit it'll be rarely used... but i had a few rounds where CE1 + follow up scored me the win... and nothing else would've worked. -LAU
  5. LAU

    Algol Movelist Discussion

    can combo into 4BA in otherwords... it's potentially a full screen range ringout... if their back is against the ring... -LAU
  6. LAU

    Algol Combo & Tech Trap Discussion

    Ce1 followups AA BB 6BB:B third hit only connects with wall behind 4BA then followups like.... 3B be qi b Other combos not mentioned are 22_88A can link with 3B be or ce 33a no tech can link to ce 33abk no tech link to ce Bt b+k bt a+b Tech trap 2b+kb the bubble catches tech More to...
  7. LAU

    Nightmare's Movelist Changes and Move Speculation Thread

    (Warning im typing with phone so typos alert) Manage to get some time to play NM today and heres my day 2 tips and comments If you guys are doing lengendary soul mode..... NM is a decent choice manage to finish it in 22 mins its not awesome but from what ive been hearing thats decent for day...
  8. LAU

    Nightmare's Movelist Changes and Move Speculation Thread

    Just got the game yesterday..... will give more input later on... all I can say for now GS B despite losing NSS transition... it's ok... it's probably one of the most buffed moves. iagA hits differently compared to regular agA... trying to get used to the overall game... so far my...
  9. LAU

    Nightmare's Movelist Changes and Move Speculation Thread

    LAU doesn't need to time his throws... they just connect -LAU PS: will probably go to asia game show tomorrow and hope to get to try out the game and bring in more goodies.
  10. LAU

    The Official Nightmare Thread for SCV

    thanks :) I just signed in for the first time since pretty much a year ago... lol since I feel like a noob might as well play my role :P been playing too much SSF4AE -LAU
  11. LAU

    The Official Nightmare Thread for SCV

    Hi guys! I'm new to SC V and I want to learn more about Nightmare, he seems like a cool character! -LAU
  12. LAU

    Maxi General Discussion

    Fhwoarang: recently I've been playing a lot of BD maxi.... however it's really because i'm stuck at the factory (got relocated) and i'm just really using it to practice for regular sc4. Imo.... BD is hard to place tier for anyone.... everything will be theoretical... the reason I say this is...
  13. LAU

    Count to 1000 using only pictures.

    -LAU PS: this task i realized is too easy... i just need google and all numbers will appear... the next challenge should be negative numbers or something... or decimals... or start doing something like 90,000 to 91,000
  14. LAU

    Maxi General Discussion

    thanks this been helpful :) -LAU
  15. LAU

    Maxi General Discussion

    Newbie question: just started playing Maxi both on SC4 and BD.... can't believe i've been missing this much fun. anyways... this probably been answered like many times... but can someone explain to me... how by pressing LI bgB sometimes i'll get RO B? it seems like a jf.. i can actually get...
  16. LAU

    So what was your first fighting game?

    Street Fighter 1 was my first fighting game that i can think of -LAU
  17. LAU

    Nightmare

    everyone's damage gone up... that's true... but not everyone's got good wall combo/game like NM does so NM damage went up... and way up for wall finally giving him 3B/33B for post GI basically makes his RO/Damage significantly easier once you GI your opponent. -LAU
  18. LAU

    Nightmare

    GS [B] -> GS KK was never a combo to begin with... -_-... GS B6 GS KK is combo though. it's kinda hard to tell if NM in BD is better or not... my first impression was NM in BD is better.. but now i find it too early to determine. overall... RO gotten worst but Damage/SG gotten better... tech...
  19. LAU

    BD raph changes

    because basically everybody's step improved.. or should i say everybody tracks crappier... stuff that was pretty good before kinda sucks now... SEA A track 100% is much needed since SEA B sucks.... BB +1 is needed because AB sucks at tracking now... haven't played raph enough to know the finer...
  20. LAU

    Nightmare

    ok... i failed... i messed up my testing for 22K.. damn record function tricked me again... i really need to do the good old fashion way where i test twice.. one time as the character and one time as NM.... so.. 22k6 remains crap -LAU
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