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  1. ZER0

    Soul Calibur 6 Discussion

    I think the only solid criteria is whether they were console exclusive or not. everything else is just kinda moderated as needed to be: as a few examples during SC2 days Sophie, Mina, Lizardman, Assassin, Berserker etc were banned because they were on consoles and not on arcades...then that...
  2. ZER0

    Soul Calibur 6 Discussion

    iirc the standard was a size 3 male character, if you didn't have devil jins attire you, the quickest and easiest thing to do was used to mummified outfit, since it only took 5 seconds to make and was readily available
  3. ZER0

    Soul Calibur 6 Discussion

    it could be, since thats how SC3 worked, with several default characters to show off the CaS styles. you can play as DLC characters, its console exclusive DLC characters that create all sorts of hell for tourney play
  4. ZER0

    Soul Calibur 6 Discussion

    while I am aware Macaulyn cannot read this post, this is for anyone else who doesn't know. Devil Jin WAS banned from tourney play and for a long time before Avylon created the standards in which his style was allowed to be used
  5. ZER0

    no go away

    no go away
  6. ZER0

    Soulcalibur VI General Roster Speculation Thread

    improving story elements vs creating new mechanics, new characters, new fighting styles, new moves, testing the afforementioned, making sure they work as intended aswell as animate correctly and don't bring up any glitches or bugs and of course properly balancing moves and mechanics out so they...
  7. ZER0

    Soul Calibur 6 Discussion

    absolute truth bruv, altho my fav is his SC3 2P outfit
  8. ZER0

    Soul Calibur 6 Discussion

    I hope to god this isn't the case, these concepts are awful, the only one that looks decent is the white haired one
  9. ZER0

    Soulcalibur VI General Roster Speculation Thread

    Macaulyn is as productive as ever I see LMAO
  10. ZER0

    Soulcalibur Movie

    *looks at Resident Evil, Silent Hill, Street Fighter and Tekken*
  11. ZER0

    Soul Calibur 6 Discussion

  12. ZER0

    Soul Calibur 6 Discussion

    Wat?
  13. ZER0

    Soul Calibur 6 Discussion

    They already did that in SCV
  14. ZER0

    Soul Calibur 6 Discussion

    the V-gauge in SFV had its own meter. It allows you to use your characters V-skill, V-reversal and V-trigger, the amount of times you could use your v-skill/reversal was dependant on what character you were using. some characters has 3 bars and thus 3 opportunities at best to make proper use of...
  15. ZER0

    Soul Calibur 6 Discussion

    ;_;
  16. ZER0

    Soul Calibur 6 Discussion

    no
  17. ZER0

    Soul Calibur 6 Discussion

    wow, when you put it like that, it still sounds dumb
  18. ZER0

    Soul Calibur 6 Discussion

    WAT?
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