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    Ezio Gameplay Video Critiques

    Ramon that is a sick ezio, lotsa flair, consistant combos, mix up, you got it all man, you an Jeuce are my role models right now Im not very experienced with ezio (played like 10 matches with him) but you seem a lil too ambitious on wake up game, you make it work yor you, but the 44B is risky...
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    Ezio Gameplay Video Critiques

    Solid ezio you got there jeuce, can we get a link to the yt channel you set up, I would love to see more of your gameplay (seeing as Im tryna pick up ezio and good ones are few and far between)
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    Not So Fast! (General GI Discussion)

    I would assume no cause Im pretty sure you cant GI viola's orb
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    The Raising Tornado (WS B+K Madness)

    Hmm, the most obvious/easy to see coming moves I can think of are Nightmares 2nd punch, I think the notation is something like 6K,K, Alpha Pats 22_88A,A, Patrokolos' A+B (Real easy to spot his sheild shines green as it aGI's for a second before, and he cant cancel it), and Mits' move where he...
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    Not So Fast! (General GI Discussion)

    Yh like everyone says in strings, the easist ones are (I stick to these): Aeons BBB string (GI the last one) Raphs BBB, again the last one, I think his other move (not sure what the input is, he can BE it, the one everyone spams) can also be GI'd before the last hit Other cervy's if they are...
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    Patroklos Q&A/Discussion Thread

    greetings y'all, I think our resident genius drake has already discussed somewhere the damage reduction on BE moves and CE when strung into combos. At the moment my general strat is save up meter and when I have space throw it all out in 66A, 66A~ABK, 1B~ABK, CE. However it does pitiful damge...
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    Patroklos Q&A/Discussion Thread

    If you mess up punishing with 234B and pull out 3b (i do a lot) or jus use 3b (fairly safe move) follow up with 8A+B, i like it, its flashy leaves them with a lil stun on the floor and you in their face, also you can use it to stop people rushing straight at you (like natsu's do a lot) and it...
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    Anti Maxi

    guard till he makes an unsafe move, then 1K ~ BB ~ 1K ~ BB to infinity till they learn they cant go all out attack, throw in AA if you think they will sidestep
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