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  1. Byros

    "My SoulCalibur VI Creations Gallery (since 2018)"

    As always superb quality in these creations, Namco should include some of this work as additional default costumes in future DLC patches. I'm delighted by Setsuka 2P, Aeneas, Feofan & Eurydice, it brings back great memories from SC3.
  2. Byros

    Modding SoulCalibur 3

    Great news indeed! Quite nice to see Danger X7's patch with his vision of the modded game, I will have to download it and play on real PS2 hardware to experience it. TopazHacker, Welcome back mate, that teaser video that you kindly shared with us conveys the possibility of having a new dawn...
  3. Byros

    Single Player Survival Mode?

    Yes, I use this mode as well, i really like when CaS show up it's a breath of fresh air.
  4. Byros

    Soul Calibur VI: General discussion

    It's a shame that it was only released for the PS2, I remember the thrill of trying to do those perfect Tales Of Souls runs to reach Night Terror without losing a single match.
  5. Byros

    Soulcalibur VI DLC Discussion Thread

    So I ju You just nailed it, if Namco implements what you have expressed in this post, the game will dramatically improve in terms of gameplay. Just get rid of reversal edge for good, I would gladly pay full price again to see this ill conceived cinematic blunder go away forever. Full...
  6. Byros

    Soul Calibur VI: General discussion

    Soul Calibur 3 Remastered, it could happen. It would be great! To include all the fixes from the arcade edition + all the content & unlockables from the PS2 version.
  7. Byros

    Soul Calibur VI: General discussion

    Score in this review 10/10 Famitsu Score 40/40 Stable frame rate locked @ 60 FPS - Superb gameplay, outstanding animation & motion capture (still the best in the franchise), excellent sound design, and ground breaking graphics for the time. The original Soul Calibur for Dreamcast is still to...
  8. Byros

    Season 3 Wishlist

    Season 3 Wishlist... Removal of reversal edge for good, this one alone would be worth the price of admission. Other than that: 12 weapons per character with special attributes (Namco already has them from SC2 & SC3) Stages from previous games. Medieval armor parts from previous games. Facial...
  9. Byros

    Soulcalibur VII wishlist thread

    This improvement alone will be worth the price of admission. This thread in general has lots of bright ideas on how Namco can improve SC6 & create a fantastic SC7. I really hope the Namco dev team take heed, and get their act together. Great ideas by Nyte, Starringrole, Crash X...
  10. Byros

    What kind of characters would you like to see in future SC games?

    I think you nailed it. The Soulcalibur franchise can be improved with new characters based on realistic fighting styles that use: Blunt Weapons Edged Weapons Pointed Weapons The weapon at hand should shape the core moveset, with realistic human motion capture portraying how to inflict...
  11. Byros

    Soul Calibur VI: General discussion

    A valuable piece of information directly from the producer, I'm glad sales have been good enough to warrant a Second Season Pass. I still think SCVI is not up to par to the golden years of the franchise SC1-3, but it is certainly improving, lets hope they can address flaws, release a superior...
  12. Byros

    SoulCalibur IV DLC removed from online stores.

    Whenever possible I always try to avoid digital purchases for games, they can always shutdown the servers and take your money with them. There' still no subtitute to the disc that can work anytime, online or offline.
  13. Byros

    Custom CaS pieces?

    The reason I play online matches is to see other player's creations, I couldn't care any less about rank. Sometimes I have the fortune of fighting against outstanding custom characters which are pure artistry.
  14. Byros

    I just had a weird dream about SoulCalibur 1

    SC1 with a CaS editor, that would have been absolute bliss back in the day.
  15. Byros

    How did you became a Soul Calibur fan?

    Bought a Dreamcast back in the day & SoulCalibur soon after, Nightmare's brutal moveset was thrilling with outstanding motion capture and intuitive moves, I was hooked forever to the masterpiece that Namco crafted in SC1. I still have that Dreamcast & GD-ROM in working condition.
  16. Byros

    Soulcalibur VII wishlist thread

    Make SC VII a next gen launch title. Ensure the lore & storytelling are good, while providing rewarding gameplay mechanics with revamped CaS & awesome 3D models. It has the potential to bring stellar sales to Namco.
  17. Byros

    If they made a "2.0" version of SCVI, what would you want to see?

    While not impossible, I will agree with you in it being extremely unlikely to happen, let's just hope Namco can fix loading times with the current engine.
  18. Byros

    If they made a "2.0" version of SCVI, what would you want to see?

    Certainly not common, but it's been done before, World of Tanks & Friday the 13th come to mind. You are right in the sense that it would be easier to implement in a new title. I understand why Namco chose Unreal Engine, being free it minimized development costs and the financial risk...
  19. Byros

    If they made a "2.0" version of SCVI, what would you want to see?

    Improved SC VI version 2.0 (imho) Ditch the cheap unreal engine, use a custom game engine to eliminate the eternal loading times, update the previous engines from SC1,2 or 3 Arcade Edition, heck they could even license & mod the DOA engine, or find a way to pre-load content with the current...
  20. Byros

    One year in, how do you rank Soulcalibur VI relative to the rest of the series?

    Exactly, in SCV to execute this powerful move the command input required more time and a decent double motion. Still easy to pull-off, but far from instant gratification.
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