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  1. M

    Hi, I've found something interesting in Yoshi vs Sieg matchup.. after Sieg 3 [B], yoshi's 214 A...

    Hi, I've found something interesting in Yoshi vs Sieg matchup.. after Sieg 3 [B], yoshi's 214 A will beat anything from CH, the only option for him is to fast switch to BH to aGI horizontals, I don't know if this choice will GI even FC 3 K. I hope that will be useful for your "Yoshi matchups"...
  2. M

    Voldo Combos

    Try even CH 2A+B CR:A+B+K, 66A+B, 2A+B CR K
  3. M

    The Blindstance (backturn) Thread

    Try 22_88 [K], you'll notice soon the easiness this move will catch the rollers, for abuout 70 dmg.. yup
  4. M

    Voldo General

    Absolutely you must do it with the d-pad..
  5. M

    The 1[B] Thread

    I think that 1[B] is one of the moves that makes Voldo god-tier. I use A+B (quite fast mid-safe-tech crouching-hard to step) followed by 66B, 6:6B, 1[B]. After you can mixup between throws (that randomly come out from side or from back), or a fast mid. For example, if your opponent crouch to...
  6. M

    Voldo Combos

    let me add some additional mixups A+B, 66B, 6:6B, 11 BBB A+B, 66B, 6:6B, 44 K A+B, 66B, 6:6B, 44 [B], 66 only works without walls around.. A+B, 66B, 6:6B, 66 [A] for LF_MC mixups :) I strongly suggest A+B, 66B, 6:6B, 1 [B] and mixup between throws and fast mids. Remember that the jf version...
  7. M

    Voldo Match video and discussion

    After BS 3B you can do BS 3B again, or 66K. There are times when I've connected BS 3B, BS 66K, BS 2A+B~G 66. but getting BS 2A+B to hit consistently is a problem. It's still not a bad option to be in MCHT on their wakeup. On a CH BS 3B, D.I.N.O posted a combo on the CF and it was, BS CH3B, BS...
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