Exactly! Nothing feels more satisfying then the sheer OOMPH of landing the "Sandland Predator" and going into crawl stance. It all felt so lizard-like and super fitting. I'd love to see some of his SCV moves integrated into sword and axe though.
This has alwys been a fun thing to think about, as I always have the fantasy of “what would happen if they decided to bring back EVERY character from Soulcalibur as some grand finale game? If that were the case, how would you reinvent some of the wayside characters so that they become truly...
My personal “perfect” Aeon would be this
-Shield+Axe
-SCV A+B and his BBB but the shield bashes on the third hit
-lizard stances, and add in the rolling attacks from V, as well as the 88K grab they gave him (maybe have it combo into his unique grab from 3-4?)
-design similar to either his SCIII...
You know what’s scaring me the most right now? I’m fine with Aeon being absent from the DLC (since I’ve well adjusted to Seong Mi-Na as my new main), but if he does show up, I’m really concerned he’s just going to be a lazy touch up of the generic lizardmen in this game. Which is horrible to...
The reason why was because the items made for CAS in 3 were unique and were built specifically to mes with the world of Soul Calibur. Things like the female barbarian gear, the berserker armor, hell even the assassin’s gear. It all was built to play into Soulcalibur’s general aesthetic at the...
I must come to admit it, but I would like to point out my personal pros and cons of SCVI so far...
PROS
- The combat is absolutely excellent overall, with my appreciation for the Reversal edge and new Soul charge mechanic growing with every match
- It feels like every character is properly...
Honestly, with a bunch of fan favorites and long time characters absent in the base release, the announcement of another guest character would irritate me. It's one less slot towards a character that people would actually want, or a wildcard character from the franchise to show up again (highly...
So my personal opinion on the CAS ranked thing is literally just this
Ranked mode should SPECIFICALLY lock out CAS characters that are out of the height range of the main cast
This would allow CAS players to parade their masterpieces (or tragedies...) in ranked, and allow competitive players...
Literally despicable. Lizardman in SC4 had tons of leg, chest, head, and even MASK options or customization! I’m really hoping this gets updated in a future patch, because right now I’m not happy...
you know, given that it came out after SCV, i wonder if we'll get the customization pieces from SoulCalibur: Lost Swords. because admittedly, a lot of them were VERY good. they even had a sci-fi space marine outfit, which would be great for doomguy or Master Chief CaS.
I'm mad about all of that, including the fact you can't swap a different pieces of gear for characters that have more than one weapon (Taki, Sophitia, Cervantes, Groh, Voldo, Yoshimitsu, etc)
Because i feel like being able to choose separate swords AND shields would have added tons of depth.
So, it took me a second to realize, but does anyone notice that the Fully Transformed malfested looks... familiar?
It seems like all they did was swap the lighting on Nightmares SCIV 2P and called it a day.
So NGL, one thing I'd love to see in a SC game's customization is an "astral chaos" themed set of customization. For example, allowing us to make characters that look like Abyss, Night terror, Charade, and Inferno. Even better to have the option for cosmetics like Nightmare, Necrid, or Pyrrha...
Indeed, that should be fun. My only wish is that when Aeon gets released, we'll get his unique body parts as customization for our lizardmen. I'm praying we'll also get DLC that will give us more lizardman customization. I'd love the club tail from his SCII 2P, or his head feathers from SCIII.