No one. Just from watching your videos and no one punishing it...
I did use the word, "if".
That sucks. :( Probably would be utterly broken if it was. But I guess it's a duck punish or high risk high whiff punish. Especially with the potential of tech trap/dead trap mix-up after.
That's a really, really strange change. Hope the old NSS B or a new low is somewhere in there; the threat of a low, even if slow as hell is extremely important; either that or we'll have to do some stance dancing mix-ups from NSS.
Wake me up when 11K is back. :D :sc4nm1:
That's awesome that 11B is back. Amazing long range poke.
Though that new FC3B move if safe on block looks really, really deadly.
I saw another move with an unknown input which looks completely new (I don't think I recognize it, someone correct me if im wrong). Ill see if I can find it.
At around 0:48.
How does the step/backstep feel like? Closer to the older SCs or closer to SC5? Is step guard back?
The 33B change is also interesting. Should make it a very good whiff punish like it was in SC3 and SC4 again; though losing the damage of the old 66B is a shame. Is the old 66B still in?
Edit...
I remember when I first found that out, I face palmed so hard that there was an imprint of my palm across my face for a week. There was literally no point to use that move outside of situational play.
At least A+B is not launch punishable anymore, at least not that I have seen so far. Wait, is...