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  1. weshookhands

    General Setsuka Gameplay Discussion

    Fellow Setsukans™, a month in, I would like to start a gameplay/gameplan-centered discussion about how you deal with certain situations. Maybe we can exchange advice or contribute to upcoming patches by systematically collecting shortcomings. For one, I'm a bit sad about how steppable Setsuka...
  2. weshookhands

    Hidden moves

    A place to share hidden moves. So far, I've only discovered that the second hit of 44AA can be delayed. Also, some guy on Youtube posted a JF version of 1A+B. 4B+K is cancellable (Edit: is in list, duh) 8(B+K) is cancellable. Anything else that's not on the movelist? EDIT: 1A+B JF is there...
  3. weshookhands

    Weshookhands' CAS shenanigans

    Okay, so I decided to post some of my stuff. Critique is always welcome. Starting things off with Jeanne Dark:
  4. weshookhands

    Early SE/SC concept art

    I noticed that these aren't in the wikis and haven't been mentioned anywhere else either. i'd load them up, but as i'm in the middle of my exams, i won't have time for that. just wanted to share: http://www.soularchive.jp/tmr/souledge/edgechar.htm press the golden button for early unknown...
  5. weshookhands

    Movelist Wishlist

    in forthcoming iterations, i'd like to see basically the same minimalistic style Setsuka has been using in the previous 2 games. yet, i think she could certainly use more safe lows and maybe some natural mix-up combos. when i first tried her out, i was wondering why there was no second attack...
  6. weshookhands

    SC3 moves you wish were in SC4

    i miss xianghua's while rising B. but most of all i miss setsuka's 33A and probably 44AB (though the last one isn't really that important). hope they bring back 33A sometime... which moves do you guys miss?
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