Extra Credits Presents: PRO GAMING!

Well pro gaming hasn't caught on in terms of Televised gaming like in SKorea. But the question is...does it need to?
The starcraft community doesn't think it does. Especially with streaming and such...as far as money is concerned Starcraft has no problems.

You can make a living off Professional Starcraft.

FGs have a long way to go to reach that level. And there a number of design issues most fighters can't overcome to reach that level.
 
Competitive gaming as a spectator activity is more popular than it was 5 years ago, which is more popular than it was 10 years ago, and in 5 years from now it will be more popular than it is right now. I don't see what the big deal is.
 
"Being a human being worth caring about is what will make someone a pro gaming star."
You heard the man. This is where you guys are failing. Let's see some drama guys.

I can agree with some of his points, I myself have said some flash is good because it makes a game more exciting to watch. But that being taken into consideration there have been times where a game was designed with consideration to how exciting it is to watch, dynamic camera angles for instance.
 
The reason why Starcraft has been successful as a spectator sport is because it's more than just the game. I've been watching Brood War for ages, and I haven't touched the game in years. I have watched the rise of Boxer, and the phenomenal players after him that would come to dominate and redefine the game. I was there when iloveoov ended the era of micro and brought the new age of macro. I was there when Savior made people wonder if it was possible for anybody to win in this game.

Maybe it was dumb luck, or maybe Starcraft was just that expressive of a game, but the pro scene that developed had a real storyline. You weren't there just to watch great games. You were there to watch heroes and villains, and the player's personalities shone through the games. I don't care how good the games are, if it were computers playing each other, there would be absolutely no appeal for me. I figure the appeal is a lot like the reason people watch pro wrestling.

I would say the main reason why western games haven't reached brood war like popularity is because the players themselves are just stupid to watch. There is no organized effort put into making such an image, so we just get to see them in their natural state, a bunch of assholes trying to brag about how good they are at the game and win money off of each other. Kespa, the regulatory agency for brood war, has done a lot to cultivate the images of the players as something presentable. Again, unless you can make the event more than just about the game, if you can't create a storyline about the players that people actually want to watch, you're not going to have fans sticking around.

It's pretty bullshit to say that games haven't got spectator status because they're not accessible. None of the Korean fan girls that watch starcraft know a thing about the game beyond having enemies in your base is bad. They're not there to watch good games of starcraft. They're there to watch Bisu or Jangbi, or whoever their favorite player or team is overcome their challenges.
 
Also strange that they specifically bring up lol (and mobas) as a game that's hard to watch when I'm pretty sure lol (or dota 2) has the record for most viewers in a stream outside of China or Korea.

That, and they say competitive games should make themselves more presentable to viewers while using the most annoying voice possible in their own videos for no reason.

The money in competitive gaming is also on the rise, same with developer interest. I don't get this attitude at all.

More drama is always good, even for the players.

Holy shit I am jaded and cynical. :/
 
Competitive integrity. Spectator friendly. Entertainment. Star Power.

BW has all of that... SC2 has a long way to get there. Just because there's money currently in competitive gaming doesn't mean it guarantees longevity or relevant success.
 
And it doesn't mean that it won't enjoy those, either, but it's more likely that it will keep growing than that it won't.
 
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