Havic
[08] Mercenary
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Okay, I got it!
It's all about SOUL EATER.(A+K aka Yoshimitsu Flash aka green flashy sword thing)
The more you Guard Impact the higher chance you get a better move and learn/forget other moves!
After 1 - You "learn" Lei's launch kick, Nina's slaps, Pauls step low punch, Jin's lightning block, and True Ogre's unblockable jumping overhead punch!
After 2 - You "learn" Jin's 1 spinning unblockable jumping uppercut and Kunimitsu's jumping teleport unblockable stab!
After 3 - It seems like only the jumping unblockable, high launch kick, paul's punch sweep, jin's lightning block and nina's slaps come out! You "forget" all the others!
Okay. . . I got to go sleep, you guys can do the rest.
Go to training and set the enemy yoshimitsu to the mode "Check Skill" and make him do the move "Kabuki"(66A).
High launch kick > "just frame" 44bB works.
The Future Press guide has a lot of information about Tekken Possession. There are also certain moves available from drunk stance, I think.
All the way to ring out like it did in IV?
I have been planning to try 44bB against Pyrrha/Poe 1AA, but haven't gotten around to it.
anytime they are hit with 44bB in the air in this game they can AC after
Every successful GI with A+K, you upgrade your IFP level. At each level, there is a specific selection of IFP moves that will randomly happen when you hit 4A+K. The selection improves with higher levels of IFP. It does not seem to be based on the clock at all.So Is this move still based on the clock timer like it used to be or is it totally random? With use of a+k u get better moves? But also is random?
There are also certain moves available from drunk stance, I think.
If this is true, it is only true for the initial auto-evade. If you happen to mashing B at the time (bad idea), you will continue the spinning evade... and eat the HP cost to do so....Vertical attacks make you use Spinning Evade (Without the HP cost)...