Friedslick6
[08] Mercenary
(Gamecube edition related)
Hello. I was planning on ripping Link's model using 3DVia Printscreen, but I'd like to first know if there is a way to force an invalid moveset that displays the player in a bind pose. I know there's a moveset modifier for the PAL version, and I have supplied the raw codes for that below:
Hello. I was planning on ripping Link's model using 3DVia Printscreen, but I'd like to first know if there is a way to force an invalid moveset that displays the player in a bind pose. I know there's a moveset modifier for the PAL version, and I have supplied the raw codes for that below:
You can probably see an obvious pattern there. But if anyone can patch up an intentionally invalid moveset code that doesn't freeze the game, I'd be really grateful. You can test the raw codes in Dolphin.Player 1 Codes
03ECD258 15008000
Player 1 Moves
03ECD259 14692C28
0C000000 00000000
Player 1: Uses Seung Mina Moves
03EC2BEC 14692CC0
0236149A 00000002
Player 1: Uses Mitsurugi Moves
03EC2BEB 14692CC0
0236149A 00000001
Player 1: Uses Taki Moves
03EC2BED 14692CC0
0236149A 00000003
Player 1: Uses Maxi Moves
03EC2BEE 14692CC0
0236149A 00000004
Player 1: Uses Voldo Moves
03EC2BEF 14692CC0
0236149A 00000005
Player 1: Uses Sophita Moves
03EC2BF0 14692CC0
0236149A 00000006
Player 1: Uses Ivy Moves
03EC2BF1 14692CC0
0236149A 0000000B
Player 1: Uses Kilik Moves
03EC2BF2 14692CC0
0236149A 0000000C
Player 1: Uses Xianghua Moves
03EC2BF3 14692CC0
0236149A 0000000D
Player 1: Uses Yoshimitsu Moves
03EC2BF4 14692CC0
0236149A 0000000F
Player 1: Uses Nightmare Moves
03EC2BF5 14692CC0
0236149A 00000011
Player 1: Uses Astaroth Moves
03EC2BF6 14692CC0
0236149A 00000012
Player 1: Uses Cervantes Moves
03EC2BF7 14692CC0
0236149A 00000014
Player 1: Uses Raphael Moves
03EC2BF8 14692CC0
0236149A 00000015
Player 1: Uses Talim Moves
03EC2BF9 14692CC0
0236149A 00000016
Player 1: Uses Cassandra Moves
03EC2BFA 14692CC0
0236149A 00000017
Player 1: Uses Charade Moves
03EC2BFB 14692CC0
0236149A 00000018
Player 1: Uses Necrid Moves
03EC2BFC 14692CC0
0236149A 00000019
Player 1: Uses Yunsung Moves
03EC2BFD 14692CC0
0236149A 0000001A
Player 1: Uses Link Moves
03EC2BFE 14692CC0
0236149A 0000001B
Player 1: Uses Lizardman Moves
03EC2BFF 14692CC0
0236149A 0000001E
Player 1: Uses Assassin Moves
03EC2C00 14692CC0
0236149A 0000001F
Player 1: Uses Beserker Moves
03EC2C01 14692CC0
0236149A 00000020