I'm using Tira, but she's difficult. Fun, but difficult. I feel like I'm missing important things, so I want to show you guys my general game plan, and if you could give some advice, that's be awesome. I tried best I could to lern your number=direction thingy, so if I get something wrong, please excuse me.
JS: 6A, B, then depending on how they've been reacting, K (Ring out), grab (G+A Ring out), or guard (Poke)
3B, 6AA (Punish)
88A, AA (Poke)
236K (If not blocking low)
1A (If not blocking low)
66B, 66B BE, GS B+K, JS 66B BE, GS B+K, 666B BE (Punish, Poke, opp. Blocking low, opp. getting up)
GS: 3AA (Counter)
3B, (Then either) 66A, 66B, or 66K(Favorite) (Poke)
4BBB, 4A, 4K, JS 66B BE, GS B+K, 666B (Punish, Poke, opp. Blocking low)
I also need some help with the 4BBB (I usually just mash the button (40% accuracy)), and her GS B+K Flashy Spinny Neck Cutting move. I use it all the time, right when my opponent attacks, but it almost never works (I am aiming for mid attacks). Any and all advice would help.
JS: 6A, B, then depending on how they've been reacting, K (Ring out), grab (G+A Ring out), or guard (Poke)
3B, 6AA (Punish)
88A, AA (Poke)
236K (If not blocking low)
1A (If not blocking low)
66B, 66B BE, GS B+K, JS 66B BE, GS B+K, 666B BE (Punish, Poke, opp. Blocking low, opp. getting up)
GS: 3AA (Counter)
3B, (Then either) 66A, 66B, or 66K(Favorite) (Poke)
4BBB, 4A, 4K, JS 66B BE, GS B+K, 666B (Punish, Poke, opp. Blocking low)
I also need some help with the 4BBB (I usually just mash the button (40% accuracy)), and her GS B+K Flashy Spinny Neck Cutting move. I use it all the time, right when my opponent attacks, but it almost never works (I am aiming for mid attacks). Any and all advice would help.