Neuroth
[10] Knight
Yes Siegfried at close range against fast characters seems to be a sitting duck. Last night, I managed to hold my ground against a Leixia who just spams me up close with that high kick-splitkick thing (I still lost in the end though). The only way I could really win with Sieg is by setting the pace very early on and striking fear, but it's really hard to make a comeback when I'm seemingly overpowered by spams. What usually happens is that in the midst of the spam, I'm hoping either my 4A or 2A+G connects.
But you know the other problem I'm having with Sieg? For some reason, none of my first strikes at the beginning of the round is faster than what everybody else can throw at me (especially 66A where I'm pretty much asking to be hit first), so I am forced to just step back at the start.
2A
Excellent round-opening move. Especially against Natsu players who like to sideroll right away.