U WNT STAY IN RING? F__K U HERE R O

MichaelJackson

[14] Master
Let's pool together our collective knowledge into a project, fellow Aeon players, too enlighten the general playerbase and improve everyone's overall gameplay.

Aeon's ring out (RO) game is very strong. There is no doubting that, but what leads into those ring outs from almost the center of the ring?

Front Ring Out:
Short range
66K​
3B, 66K​
6[K]​
66A+B​
99_33K​
66B​
B+K​
4B+K~G​
CH 4B, 66K​
8_9K (note 7K does not RO and only causes side turn)​
CH WR K, 66K​
CH WR K, CE​
WR B, BT B+K, 44B, A, A​
WR B, BT B+K, 4B+K~G ***​
99_33B, BT B+K, 44B, A, A ****​
99_33B, BT B+K, 4B+K~G ***​
CH 22_88A,B *​
1B *​
With opponents back to the edge of the ring 6[K] Blocked, CE * **​
Right Side Throw (RO to the front/right of Aeon)​
Back Throw​
*: Very close range​
**: Strict Timing (if you miss the timing you self RO)​
***: Can self RO​
****: Not consistent on many characters (I hate this combo)​
Long Range
44B, A, A​
CH 22_88A, B, 44B, A, A *​
4A, 44B, A, A​
CH 1B, 44B, A, A *​
CH WR K, 44B, A, A *​
99_33K, 44B, A, A *​
*: On very close hits the 44B, A, A tends to go the wrong direction​

Back Ring Out:

WR B​
6B BE​
G+A Throw​
CH 4B, 6B BE​
1B BE, 44B, A, A​
1B BE, 4B+K~G *​
33_99B, G~44B, A, A​
33_99B, G~4B+K~G *​
*: Can self RO​
And I would have bet my life that 11_77K RO'ed at very close range but try as I might I could not get it to do so. Am I going crazy here? Didn't this used to RO?

Let me know if I'm missing anything or if you'd like me to add comments or notes.

35i5991.jpg
(100,000 hours in paint)​
 

AlphaKEG

[10] Knight
Back Ring Out:

G+A Throw​
I see what you did there ;)​
And I would have bet my life that 11_77K RO'ed at very close range but try as I might I could not get it to do so. Am I going crazy here? Didn't this used to RO?
I don't ever recall 11_77K RO-ing my opponent, but I might be wrong.
You could always add CH WR K~66K and CE in the short range section.

OH! I love that picture of Aeon! LMAO XD
 

criticalhit4

[09] Warrior
I once accidentally RO'd someone with his B+G throw, but there's no way you're doing that intentionally because where you have to be relative to the edge is supernaturally specific.
 

Slade

[14] Master
4A doesn't need a counter hit for 44BAA to connect (guaranteed).
4A cannot combo into 6B BE for reverse ringout.
9 YEAR LATER EDIT: 4A can combo into 6B BE at some ranges against some characters. Wonky.