Yoshimitsu Combo Discussion Thread

Slade

[14] Master
PG Pogo (A+B)
MD Meditation (B+K)

CH 3AB
→ 4K(B) (104)
→ 6K (83)

6B:2
→ 9B+K → A → PG [6]A+B (77)

3B
→ 6K (58) Unreliable on smaller characters.
→ AA (44)

CH 3B

→ 4K(B) (82)
→ 6K (63)

3(B)
→ 4K(B) (83)
→ 6K (64)

CH 3(B)
→ 9K → 66A+B (92)

CH 44BB
→ WR K → 6K (93)
→ 3B → 6K (92)

CH 22B
→ 6K (65)

CH WL B
→ 9K → 66A+B (111) Reliable on shallow hit.
→ 6K (83)

1K or MD K
→ BT K → 9K → 66B+K (114)
→ BT → 2A+K (114)
→ BT K → 6K (84)

WR K
→ 6K (61)

CH WL K
→ 6K (63)

2A+B
→ A → PG [6]A+B (78) Opponent is left standing.
→ A → PG A+B (52) Opponent is left standing.

9A+B (On opponent's side)
→ 3B → 6K (134)
→ A+G_B+G (132) Backthrow requires a deep hit. Voldo and Astaroth can escape.

9A+B4 (On opponent's side)
→ 1B → 6K (124)

8A+B (On opponent's side)
→ 3B → 6K (92)

CH 3B+K
→ 6K (71)

CH 1B+K
→ WR K → 6K (79) Requires a deep hit.
→ 3B → 6K (76) Requires a deep hit.
→ 9B+K → A → PG [6]A+B (67)

9B+K
→ A → PG [6]A+B (59)

PG 6
→ PG K → BT K → 9K → 66A+B (154) Must connect on opponent's back.
→ PG K → BT K → 6K (121) Must connect on opponent's back.
→ PG [6]A+B (86) Opponent is left standing.
→ Pause PG [6]A+B (72)
→ PG 6A+B (70) Opponent is left standing.
→ PG A+B (60) Opponent is left standing.

CH PG A+B
→ 6K (59)

PG [A+B]
→ 6K (63)

PG K
→ BT K → 9K → 66B+K (112)
→ BT 2A+K (112)
→ BT K → 6K (81)

MD A+BK
→ BT K → 9K → 66B+K (132)
→ BT K → 6K (104)
 
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